package net.minecraft.world.entity.ai.sensing; import com.google.common.collect.ImmutableSet; import com.google.common.collect.Iterables; import java.util.Collection; import java.util.List; import java.util.Set; import net.minecraft.server.level.ServerLevel; import net.minecraft.world.entity.EntitySelector; import net.minecraft.world.entity.ai.memory.MemoryModuleType; import net.minecraft.world.entity.monster.breeze.Breeze; public class BreezeAttackEntitySensor extends NearestLivingEntitySensor { @Override public Set> requires() { return ImmutableSet.copyOf(Iterables.concat(super.requires(), List.of(MemoryModuleType.NEAREST_ATTACKABLE))); } protected void doTick(final ServerLevel level, final Breeze breeze) { super.doTick(level, breeze); breeze.getBrain() .getMemory(MemoryModuleType.NEAREST_LIVING_ENTITIES) .stream() .flatMap(Collection::stream) .filter(EntitySelector.NO_CREATIVE_OR_SPECTATOR) .filter(entity -> Sensor.isEntityAttackable(level, breeze, entity)) .findFirst() .ifPresentOrElse( entity -> breeze.getBrain().setMemory(MemoryModuleType.NEAREST_ATTACKABLE, entity), () -> breeze.getBrain().eraseMemory(MemoryModuleType.NEAREST_ATTACKABLE) ); } }