package net.minecraft.tags; import net.minecraft.core.registries.Registries; import net.minecraft.resources.Identifier; import net.minecraft.world.item.trading.VillagerTrade; public class VillagerTradeTags { public static final TagKey FARMER_LEVEL_1 = create("farmer/level_1"); public static final TagKey FARMER_LEVEL_2 = create("farmer/level_2"); public static final TagKey FARMER_LEVEL_3 = create("farmer/level_3"); public static final TagKey FARMER_LEVEL_4 = create("farmer/level_4"); public static final TagKey FARMER_LEVEL_5 = create("farmer/level_5"); public static final TagKey FISHERMAN_LEVEL_1 = create("fisherman/level_1"); public static final TagKey FISHERMAN_LEVEL_2 = create("fisherman/level_2"); public static final TagKey FISHERMAN_LEVEL_3 = create("fisherman/level_3"); public static final TagKey FISHERMAN_LEVEL_4 = create("fisherman/level_4"); public static final TagKey FISHERMAN_LEVEL_5 = create("fisherman/level_5"); public static final TagKey SHEPHERD_LEVEL_1 = create("shepherd/level_1"); public static final TagKey SHEPHERD_LEVEL_2 = create("shepherd/level_2"); public static final TagKey SHEPHERD_LEVEL_3 = create("shepherd/level_3"); public static final TagKey SHEPHERD_LEVEL_4 = create("shepherd/level_4"); public static final TagKey SHEPHERD_LEVEL_5 = create("shepherd/level_5"); public static final TagKey FLETCHER_LEVEL_1 = create("fletcher/level_1"); public static final TagKey FLETCHER_LEVEL_2 = create("fletcher/level_2"); public static final TagKey FLETCHER_LEVEL_3 = create("fletcher/level_3"); public static final TagKey FLETCHER_LEVEL_4 = create("fletcher/level_4"); public static final TagKey FLETCHER_LEVEL_5 = create("fletcher/level_5"); public static final TagKey LIBRARIAN_LEVEL_1 = create("librarian/level_1"); public static final TagKey LIBRARIAN_LEVEL_2 = create("librarian/level_2"); public static final TagKey LIBRARIAN_LEVEL_3 = create("librarian/level_3"); public static final TagKey LIBRARIAN_LEVEL_4 = create("librarian/level_4"); public static final TagKey LIBRARIAN_LEVEL_5 = create("librarian/level_5"); public static final TagKey CARTOGRAPHER_LEVEL_1 = create("cartographer/level_1"); public static final TagKey CARTOGRAPHER_LEVEL_2 = create("cartographer/level_2"); public static final TagKey CARTOGRAPHER_LEVEL_3 = create("cartographer/level_3"); public static final TagKey CARTOGRAPHER_LEVEL_4 = create("cartographer/level_4"); public static final TagKey CARTOGRAPHER_LEVEL_5 = create("cartographer/level_5"); public static final TagKey CLERIC_LEVEL_1 = create("cleric/level_1"); public static final TagKey CLERIC_LEVEL_2 = create("cleric/level_2"); public static final TagKey CLERIC_LEVEL_3 = create("cleric/level_3"); public static final TagKey CLERIC_LEVEL_4 = create("cleric/level_4"); public static final TagKey CLERIC_LEVEL_5 = create("cleric/level_5"); public static final TagKey COMMON_SMITH_LEVEL_1 = create("common_smith/level_1"); public static final TagKey COMMON_SMITH_LEVEL_2 = create("common_smith/level_2"); public static final TagKey COMMON_SMITH_LEVEL_3 = create("common_smith/level_3"); public static final TagKey COMMON_SMITH_LEVEL_4 = create("common_smith/level_4"); public static final TagKey COMMON_SMITH_LEVEL_5 = create("common_smith/level_5"); public static final TagKey ARMORER_LEVEL_1 = create("armorer/level_1"); public static final TagKey ARMORER_LEVEL_2 = create("armorer/level_2"); public static final TagKey ARMORER_LEVEL_3 = create("armorer/level_3"); public static final TagKey ARMORER_LEVEL_4 = create("armorer/level_4"); public static final TagKey ARMORER_LEVEL_5 = create("armorer/level_5"); public static final TagKey WEAPONSMITH_LEVEL_1 = create("weaponsmith/level_1"); public static final TagKey WEAPONSMITH_LEVEL_2 = create("weaponsmith/level_2"); public static final TagKey WEAPONSMITH_LEVEL_3 = create("weaponsmith/level_3"); public static final TagKey WEAPONSMITH_LEVEL_4 = create("weaponsmith/level_4"); public static final TagKey WEAPONSMITH_LEVEL_5 = create("weaponsmith/level_5"); public static final TagKey TOOLSMITH_LEVEL_1 = create("toolsmith/level_1"); public static final TagKey TOOLSMITH_LEVEL_2 = create("toolsmith/level_2"); public static final TagKey TOOLSMITH_LEVEL_3 = create("toolsmith/level_3"); public static final TagKey TOOLSMITH_LEVEL_4 = create("toolsmith/level_4"); public static final TagKey TOOLSMITH_LEVEL_5 = create("toolsmith/level_5"); public static final TagKey BUTCHER_LEVEL_1 = create("butcher/level_1"); public static final TagKey BUTCHER_LEVEL_2 = create("butcher/level_2"); public static final TagKey BUTCHER_LEVEL_3 = create("butcher/level_3"); public static final TagKey BUTCHER_LEVEL_4 = create("butcher/level_4"); public static final TagKey BUTCHER_LEVEL_5 = create("butcher/level_5"); public static final TagKey LEATHERWORKER_LEVEL_1 = create("leatherworker/level_1"); public static final TagKey LEATHERWORKER_LEVEL_2 = create("leatherworker/level_2"); public static final TagKey LEATHERWORKER_LEVEL_3 = create("leatherworker/level_3"); public static final TagKey LEATHERWORKER_LEVEL_4 = create("leatherworker/level_4"); public static final TagKey LEATHERWORKER_LEVEL_5 = create("leatherworker/level_5"); public static final TagKey MASON_LEVEL_1 = create("mason/level_1"); public static final TagKey MASON_LEVEL_2 = create("mason/level_2"); public static final TagKey MASON_LEVEL_3 = create("mason/level_3"); public static final TagKey MASON_LEVEL_4 = create("mason/level_4"); public static final TagKey MASON_LEVEL_5 = create("mason/level_5"); public static final TagKey WANDERING_TRADER_BUYING = create("wandering_trader/buying"); public static final TagKey WANDERING_TRADER_UNCOMMON = create("wandering_trader/uncommon"); public static final TagKey WANDERING_TRADER_COMMON = create("wandering_trader/common"); private VillagerTradeTags() { } private static TagKey create(final String name) { return TagKey.create(Registries.VILLAGER_TRADE, Identifier.withDefaultNamespace(name)); } }