package net.minecraft.server.commands; import com.mojang.brigadier.CommandDispatcher; import com.mojang.brigadier.arguments.IntegerArgumentType; import com.mojang.brigadier.exceptions.CommandSyntaxException; import net.minecraft.commands.CommandBuildContext; import net.minecraft.commands.CommandSourceStack; import net.minecraft.commands.Commands; import net.minecraft.commands.arguments.ComponentArgument; import net.minecraft.core.BlockPos; import net.minecraft.core.registries.Registries; import net.minecraft.network.chat.Component; import net.minecraft.server.level.ServerLevel; import net.minecraft.server.level.ServerPlayer; import net.minecraft.sounds.SoundEvents; import net.minecraft.sounds.SoundSource; import net.minecraft.world.effect.MobEffectInstance; import net.minecraft.world.effect.MobEffects; import net.minecraft.world.entity.EntitySpawnReason; import net.minecraft.world.entity.EntityTypes; import net.minecraft.world.entity.EquipmentSlot; import net.minecraft.world.entity.raid.Raid; import net.minecraft.world.entity.raid.Raider; import net.minecraft.world.entity.raid.Raids; import net.minecraft.world.phys.Vec3; import org.jspecify.annotations.Nullable; public class RaidCommand { public static void register(final CommandDispatcher dispatcher, final CommandBuildContext context) { dispatcher.register( Commands.literal("raid") .requires(Commands.hasPermission(Commands.LEVEL_ADMINS)) .then( Commands.literal("start") .then(Commands.argument("omenlvl", IntegerArgumentType.integer(0)).executes(c -> start(c.getSource(), IntegerArgumentType.getInteger(c, "omenlvl")))) ) .then(Commands.literal("stop").executes(c -> stop(c.getSource()))) .then(Commands.literal("check").executes(c -> check(c.getSource()))) .then( Commands.literal("sound") .then( Commands.argument("type", ComponentArgument.textComponent(context)) .executes(c -> playSound(c.getSource(), ComponentArgument.getResolvedComponent(c, "type"))) ) ) .then(Commands.literal("spawnleader").executes(c -> spawnLeader(c.getSource()))) .then( Commands.literal("setomen") .then( Commands.argument("level", IntegerArgumentType.integer(0)).executes(c -> setRaidOmenLevel(c.getSource(), IntegerArgumentType.getInteger(c, "level"))) ) ) .then(Commands.literal("glow").executes(c -> glow(c.getSource()))) ); } private static int glow(final CommandSourceStack source) throws CommandSyntaxException { Raid raid = getRaid(source.getPlayerOrException()); if (raid != null) { for (Raider raider : raid.getAllRaiders()) { raider.addEffect(new MobEffectInstance(MobEffects.GLOWING, 1000, 1)); } } return 1; } private static int setRaidOmenLevel(final CommandSourceStack source, final int level) throws CommandSyntaxException { Raid raid = getRaid(source.getPlayerOrException()); if (raid != null) { int max = raid.getMaxRaidOmenLevel(); if (level > max) { source.sendFailure(Component.literal("Sorry, the max raid omen level you can set is " + max)); } else { int before = raid.getRaidOmenLevel(); raid.setRaidOmenLevel(level); source.sendSuccess(() -> Component.literal("Changed village's raid omen level from " + before + " to " + level), false); } } else { source.sendFailure(Component.literal("No raid found here")); } return 1; } private static int spawnLeader(final CommandSourceStack source) { source.sendSuccess(() -> Component.literal("Spawned a raid captain"), false); Raider raider = EntityTypes.PILLAGER.create(source.getLevel(), EntitySpawnReason.COMMAND); if (raider == null) { source.sendFailure(Component.literal("Pillager failed to spawn")); return 0; } else { raider.setPatrolLeader(true); raider.setItemSlot(EquipmentSlot.HEAD, Raid.getOminousBannerInstance(source.registryAccess().lookupOrThrow(Registries.BANNER_PATTERN))); raider.setPos(source.getPosition().x, source.getPosition().y, source.getPosition().z); raider.finalizeSpawn(source.getLevel(), source.getLevel().getCurrentDifficultyAt(BlockPos.containing(source.getPosition())), EntitySpawnReason.COMMAND, null); source.getLevel().addFreshEntityWithPassengers(raider); return 1; } } private static int playSound(final CommandSourceStack source, @Nullable final Component type) { if (type != null && type.getString().equals("local")) { ServerLevel level = source.getLevel(); Vec3 pos = source.getPosition().add(5.0, 0.0, 0.0); level.playSeededSound(null, pos.x, pos.y, pos.z, SoundEvents.RAID_HORN, SoundSource.NEUTRAL, 2.0F, 1.0F, level.getRandom().nextLong()); } return 1; } private static int start(final CommandSourceStack source, final int raidOmenLevel) throws CommandSyntaxException { ServerPlayer player = source.getPlayerOrException(); BlockPos pos = player.blockPosition(); if (player.level().isRaided(pos)) { source.sendFailure(Component.literal("Raid already started close by")); return -1; } else { Raids raids = player.level().getRaids(); Raid raid = raids.createOrExtendRaid(player, player.blockPosition()); if (raid != null) { raid.setRaidOmenLevel(raidOmenLevel); raids.setDirty(); source.sendSuccess(() -> Component.literal("Created a raid in your local village"), false); } else { source.sendFailure(Component.literal("Failed to create a raid in your local village")); } return 1; } } private static int stop(final CommandSourceStack source) throws CommandSyntaxException { ServerPlayer player = source.getPlayerOrException(); BlockPos pos = player.blockPosition(); Raid raid = player.level().getRaidAt(pos); if (raid != null) { raid.stop(); source.sendSuccess(() -> Component.literal("Stopped raid"), false); return 1; } else { source.sendFailure(Component.literal("No raid here")); return -1; } } private static int check(final CommandSourceStack source) throws CommandSyntaxException { Raid raid = getRaid(source.getPlayerOrException()); if (raid != null) { StringBuilder status = new StringBuilder(); status.append("Found a started raid! "); source.sendSuccess(() -> Component.literal(status.toString()), false); StringBuilder status2 = new StringBuilder(); status2.append("Num groups spawned: "); status2.append(raid.getGroupsSpawned()); status2.append(" Raid omen level: "); status2.append(raid.getRaidOmenLevel()); status2.append(" Num mobs: "); status2.append(raid.getTotalRaidersAlive()); status2.append(" Raid health: "); status2.append(raid.getHealthOfLivingRaiders()); status2.append(" / "); status2.append(raid.getTotalHealth()); source.sendSuccess(() -> Component.literal(status2.toString()), false); return 1; } else { source.sendFailure(Component.literal("Found no started raids")); return 0; } } @Nullable private static Raid getRaid(final ServerPlayer player) { return player.level().getRaidAt(player.blockPosition()); } }