package net.minecraft.network.protocol.game; import net.minecraft.network.FriendlyByteBuf; import net.minecraft.network.codec.StreamCodec; import net.minecraft.network.protocol.Packet; import net.minecraft.network.protocol.PacketType; import net.minecraft.world.entity.player.Abilities; public class ServerboundPlayerAbilitiesPacket implements Packet { public static final StreamCodec STREAM_CODEC = Packet.codec( ServerboundPlayerAbilitiesPacket::write, ServerboundPlayerAbilitiesPacket::new ); private static final int FLAG_FLYING = 2; private final boolean isFlying; public ServerboundPlayerAbilitiesPacket(final Abilities abilities) { this.isFlying = abilities.flying; } private ServerboundPlayerAbilitiesPacket(final FriendlyByteBuf input) { byte bitfield = input.readByte(); this.isFlying = (bitfield & 2) != 0; } private void write(final FriendlyByteBuf output) { byte bitfield = 0; if (this.isFlying) { bitfield = (byte)(bitfield | 2); } output.writeByte(bitfield); } @Override public PacketType type() { return GamePacketTypes.SERVERBOUND_PLAYER_ABILITIES; } public void handle(final ServerGamePacketListener listener) { listener.handlePlayerAbilities(this); } public boolean isFlying() { return this.isFlying; } }