package net.minecraft.network.protocol.game; import java.util.HashMap; import java.util.Map; import net.minecraft.core.Holder; import net.minecraft.network.RegistryFriendlyByteBuf; import net.minecraft.network.codec.ByteBufCodecs; import net.minecraft.network.codec.StreamCodec; import net.minecraft.network.protocol.Packet; import net.minecraft.network.protocol.PacketType; import net.minecraft.world.clock.ClockNetworkState; import net.minecraft.world.clock.WorldClock; public record ClientboundSetTimePacket(long gameTime, Map, ClockNetworkState> clockUpdates) implements Packet { public static final StreamCodec STREAM_CODEC = StreamCodec.composite( ByteBufCodecs.LONG, ClientboundSetTimePacket::gameTime, ByteBufCodecs.map(HashMap::new, WorldClock.STREAM_CODEC, ClockNetworkState.STREAM_CODEC), ClientboundSetTimePacket::clockUpdates, ClientboundSetTimePacket::new ); @Override public PacketType type() { return GamePacketTypes.CLIENTBOUND_SET_TIME; } public void handle(final ClientGamePacketListener listener) { listener.handleSetTime(this); } }