package net.minecraft.network.protocol.game; import java.util.ArrayList; import java.util.List; import net.minecraft.network.RegistryFriendlyByteBuf; import net.minecraft.network.codec.StreamCodec; import net.minecraft.network.protocol.Packet; import net.minecraft.network.protocol.PacketType; import net.minecraft.network.syncher.SynchedEntityData; public record ClientboundSetEntityDataPacket(int id, List> packedItems) implements Packet { public static final StreamCodec STREAM_CODEC = Packet.codec( ClientboundSetEntityDataPacket::write, ClientboundSetEntityDataPacket::new ); public static final int EOF_MARKER = 255; private ClientboundSetEntityDataPacket(final RegistryFriendlyByteBuf input) { this(input.readVarInt(), unpack(input)); } private static void pack(final List> items, final RegistryFriendlyByteBuf output) { for (SynchedEntityData.DataValue item : items) { item.write(output); } output.writeByte(255); } private static List> unpack(final RegistryFriendlyByteBuf input) { List> result = new ArrayList(); int id; while ((id = input.readUnsignedByte()) != 255) { result.add(SynchedEntityData.DataValue.read(input, id)); } return result; } private void write(final RegistryFriendlyByteBuf output) { output.writeVarInt(this.id); pack(this.packedItems, output); } @Override public PacketType type() { return GamePacketTypes.CLIENTBOUND_SET_ENTITY_DATA; } public void handle(final ClientGamePacketListener listener) { listener.handleSetEntityData(this); } }