package net.minecraft.network.protocol.game; import net.minecraft.network.FriendlyByteBuf; import net.minecraft.network.codec.StreamCodec; import net.minecraft.network.protocol.Packet; import net.minecraft.network.protocol.PacketType; import net.minecraft.world.level.storage.LevelData; public record ClientboundSetDefaultSpawnPositionPacket(LevelData.RespawnData respawnData) implements Packet { public static final StreamCodec STREAM_CODEC = StreamCodec.composite( LevelData.RespawnData.STREAM_CODEC, ClientboundSetDefaultSpawnPositionPacket::respawnData, ClientboundSetDefaultSpawnPositionPacket::new ); @Override public PacketType type() { return GamePacketTypes.CLIENTBOUND_SET_DEFAULT_SPAWN_POSITION; } public void handle(final ClientGamePacketListener listener) { listener.handleSetSpawn(this); } }