package net.minecraft.network.protocol.game; import net.minecraft.network.FriendlyByteBuf; import net.minecraft.network.codec.StreamCodec; import net.minecraft.network.protocol.Packet; import net.minecraft.network.protocol.PacketType; import net.minecraft.world.level.border.WorldBorder; public class ClientboundSetBorderWarningDistancePacket implements Packet { public static final StreamCodec STREAM_CODEC = Packet.codec( ClientboundSetBorderWarningDistancePacket::write, ClientboundSetBorderWarningDistancePacket::new ); private final int warningBlocks; public ClientboundSetBorderWarningDistancePacket(final WorldBorder border) { this.warningBlocks = border.getWarningBlocks(); } private ClientboundSetBorderWarningDistancePacket(final FriendlyByteBuf input) { this.warningBlocks = input.readVarInt(); } private void write(final FriendlyByteBuf output) { output.writeVarInt(this.warningBlocks); } @Override public PacketType type() { return GamePacketTypes.CLIENTBOUND_SET_BORDER_WARNING_DISTANCE; } public void handle(final ClientGamePacketListener listener) { listener.handleSetBorderWarningDistance(this); } public int getWarningBlocks() { return this.warningBlocks; } }