package net.minecraft.network.protocol.game; import net.minecraft.network.FriendlyByteBuf; import net.minecraft.network.codec.StreamCodec; import net.minecraft.network.protocol.Packet; import net.minecraft.network.protocol.PacketType; import net.minecraft.world.level.border.WorldBorder; public class ClientboundSetBorderWarningDelayPacket implements Packet { public static final StreamCodec STREAM_CODEC = Packet.codec( ClientboundSetBorderWarningDelayPacket::write, ClientboundSetBorderWarningDelayPacket::new ); private final int warningDelay; public ClientboundSetBorderWarningDelayPacket(final WorldBorder border) { this.warningDelay = border.getWarningTime(); } private ClientboundSetBorderWarningDelayPacket(final FriendlyByteBuf input) { this.warningDelay = input.readVarInt(); } private void write(final FriendlyByteBuf output) { output.writeVarInt(this.warningDelay); } @Override public PacketType type() { return GamePacketTypes.CLIENTBOUND_SET_BORDER_WARNING_DELAY; } public void handle(final ClientGamePacketListener listener) { listener.handleSetBorderWarningDelay(this); } public int getWarningDelay() { return this.warningDelay; } }