package net.minecraft.data.worldgen; import com.google.common.collect.ImmutableList; import com.mojang.datafixers.util.Pair; import net.minecraft.core.Holder; import net.minecraft.core.HolderGetter; import net.minecraft.core.registries.Registries; import net.minecraft.data.worldgen.placement.VillagePlacements; import net.minecraft.resources.ResourceKey; import net.minecraft.world.level.levelgen.placement.PlacedFeature; import net.minecraft.world.level.levelgen.structure.pools.StructurePoolElement; import net.minecraft.world.level.levelgen.structure.pools.StructureTemplatePool; import net.minecraft.world.level.levelgen.structure.templatesystem.StructureProcessorList; public class PlainVillagePools { public static final ResourceKey START = Pools.createKey("village/plains/town_centers"); private static final ResourceKey TERMINATORS_KEY = Pools.createKey("village/plains/terminators"); public static void bootstrap(final BootstrapContext context) { HolderGetter placedFeatures = context.lookup(Registries.PLACED_FEATURE); Holder oakVillage = placedFeatures.getOrThrow(VillagePlacements.OAK_VILLAGE); Holder flowerPlainVillage = placedFeatures.getOrThrow(VillagePlacements.FLOWER_PLAIN_VILLAGE); Holder pileHayVillage = placedFeatures.getOrThrow(VillagePlacements.PILE_HAY_VILLAGE); HolderGetter processorLists = context.lookup(Registries.PROCESSOR_LIST); Holder mossify10Percent = processorLists.getOrThrow(ProcessorLists.MOSSIFY_10_PERCENT); Holder mossify20Percent = processorLists.getOrThrow(ProcessorLists.MOSSIFY_20_PERCENT); Holder mossify70Percent = processorLists.getOrThrow(ProcessorLists.MOSSIFY_70_PERCENT); Holder zombiePlains = processorLists.getOrThrow(ProcessorLists.ZOMBIE_PLAINS); Holder streetPlains = processorLists.getOrThrow(ProcessorLists.STREET_PLAINS); Holder farmPlains = processorLists.getOrThrow(ProcessorLists.FARM_PLAINS); HolderGetter pools = context.lookup(Registries.TEMPLATE_POOL); Holder empty = pools.getOrThrow(Pools.EMPTY); Holder terminators = pools.getOrThrow(TERMINATORS_KEY); context.register( START, new StructureTemplatePool( empty, ImmutableList.of( Pair.of(StructurePoolElement.legacy("village/plains/town_centers/plains_fountain_01", mossify20Percent), 50), Pair.of(StructurePoolElement.legacy("village/plains/town_centers/plains_meeting_point_1", mossify20Percent), 50), Pair.of(StructurePoolElement.legacy("village/plains/town_centers/plains_meeting_point_2"), 50), Pair.of(StructurePoolElement.legacy("village/plains/town_centers/plains_meeting_point_3", mossify70Percent), 50), Pair.of(StructurePoolElement.legacy("village/plains/zombie/town_centers/plains_fountain_01", zombiePlains), 1), Pair.of(StructurePoolElement.legacy("village/plains/zombie/town_centers/plains_meeting_point_1", zombiePlains), 1), Pair.of(StructurePoolElement.legacy("village/plains/zombie/town_centers/plains_meeting_point_2", zombiePlains), 1), Pair.of(StructurePoolElement.legacy("village/plains/zombie/town_centers/plains_meeting_point_3", zombiePlains), 1) ), StructureTemplatePool.Projection.RIGID ) ); Pools.register( context, "village/plains/streets", new StructureTemplatePool( terminators, ImmutableList.of( Pair.of(StructurePoolElement.legacy("village/plains/streets/corner_01", streetPlains), 2), Pair.of(StructurePoolElement.legacy("village/plains/streets/corner_02", streetPlains), 2), Pair.of(StructurePoolElement.legacy("village/plains/streets/corner_03", streetPlains), 2), Pair.of(StructurePoolElement.legacy("village/plains/streets/straight_01", streetPlains), 4), Pair.of(StructurePoolElement.legacy("village/plains/streets/straight_02", streetPlains), 4), Pair.of(StructurePoolElement.legacy("village/plains/streets/straight_03", streetPlains), 7), Pair.of(StructurePoolElement.legacy("village/plains/streets/straight_04", streetPlains), 7), Pair.of(StructurePoolElement.legacy("village/plains/streets/straight_05", streetPlains), 3), Pair.of(StructurePoolElement.legacy("village/plains/streets/straight_06", streetPlains), 4), Pair.of(StructurePoolElement.legacy("village/plains/streets/crossroad_01", streetPlains), 2), Pair.of(StructurePoolElement.legacy("village/plains/streets/crossroad_02", streetPlains), 1), Pair.of(StructurePoolElement.legacy("village/plains/streets/crossroad_03", streetPlains), 2), Pair.of(StructurePoolElement.legacy("village/plains/streets/crossroad_04", streetPlains), 2), Pair.of(StructurePoolElement.legacy("village/plains/streets/crossroad_05", streetPlains), 2), Pair.of(StructurePoolElement.legacy("village/plains/streets/crossroad_06", streetPlains), 2), Pair.of(StructurePoolElement.legacy("village/plains/streets/turn_01", streetPlains), 3) ), StructureTemplatePool.Projection.TERRAIN_MATCHING ) ); Pools.register( context, "village/plains/zombie/streets", new StructureTemplatePool( terminators, ImmutableList.of( Pair.of(StructurePoolElement.legacy("village/plains/zombie/streets/corner_01", streetPlains), 2), Pair.of(StructurePoolElement.legacy("village/plains/zombie/streets/corner_02", streetPlains), 2), Pair.of(StructurePoolElement.legacy("village/plains/zombie/streets/corner_03", streetPlains), 2), Pair.of(StructurePoolElement.legacy("village/plains/zombie/streets/straight_01", streetPlains), 4), Pair.of(StructurePoolElement.legacy("village/plains/zombie/streets/straight_02", streetPlains), 4), Pair.of(StructurePoolElement.legacy("village/plains/zombie/streets/straight_03", streetPlains), 7), Pair.of(StructurePoolElement.legacy("village/plains/zombie/streets/straight_04", streetPlains), 7), Pair.of(StructurePoolElement.legacy("village/plains/zombie/streets/straight_05", streetPlains), 3), Pair.of(StructurePoolElement.legacy("village/plains/zombie/streets/straight_06", streetPlains), 4), Pair.of(StructurePoolElement.legacy("village/plains/zombie/streets/crossroad_01", streetPlains), 2), Pair.of(StructurePoolElement.legacy("village/plains/zombie/streets/crossroad_02", streetPlains), 1), Pair.of(StructurePoolElement.legacy("village/plains/zombie/streets/crossroad_03", streetPlains), 2), Pair.of(StructurePoolElement.legacy("village/plains/zombie/streets/crossroad_04", streetPlains), 2), Pair.of(StructurePoolElement.legacy("village/plains/zombie/streets/crossroad_05", streetPlains), 2), Pair.of(StructurePoolElement.legacy("village/plains/zombie/streets/crossroad_06", streetPlains), 2), Pair.of(StructurePoolElement.legacy("village/plains/zombie/streets/turn_01", streetPlains), 3) ), StructureTemplatePool.Projection.TERRAIN_MATCHING ) ); Pools.register( context, "village/plains/houses", new StructureTemplatePool( terminators, ImmutableList.of( Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_small_house_1", mossify10Percent), 2), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_small_house_2", mossify10Percent), 2), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_small_house_3", mossify10Percent), 2), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_small_house_4", mossify10Percent), 2), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_small_house_5", mossify10Percent), 2), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_small_house_6", mossify10Percent), 1), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_small_house_7", mossify10Percent), 2), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_small_house_8", mossify10Percent), 3), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_medium_house_1", mossify10Percent), 2), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_medium_house_2", mossify10Percent), 2), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_big_house_1", mossify10Percent), 2), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_butcher_shop_1", mossify10Percent), 2), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_butcher_shop_2", mossify10Percent), 2), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_tool_smith_1", mossify10Percent), 2), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_fletcher_house_1", mossify10Percent), 2), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_shepherds_house_1"), 2), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_armorer_house_1", mossify10Percent), 2), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_fisher_cottage_1", mossify10Percent), 2), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_tannery_1", mossify10Percent), 2), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_cartographer_1", mossify10Percent), 1), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_library_1", mossify10Percent), 5), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_library_2", mossify10Percent), 1), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_masons_house_1", mossify10Percent), 2), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_weaponsmith_1", mossify10Percent), 2), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_temple_3", mossify10Percent), 2), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_temple_4", mossify10Percent), 2), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_stable_1", mossify10Percent), 2), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_stable_2"), 2), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_large_farm_1", farmPlains), 4), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_small_farm_1", farmPlains), 4), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_animal_pen_1"), 1), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_animal_pen_2"), 1), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_animal_pen_3"), 5), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_accessory_1"), 1), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_meeting_point_4", mossify70Percent), 3), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_meeting_point_5"), 1), Pair.of(StructurePoolElement.empty(), 10) ), StructureTemplatePool.Projection.RIGID ) ); Pools.register( context, "village/plains/zombie/houses", new StructureTemplatePool( terminators, ImmutableList.of( Pair.of(StructurePoolElement.legacy("village/plains/zombie/houses/plains_small_house_1", zombiePlains), 2), Pair.of(StructurePoolElement.legacy("village/plains/zombie/houses/plains_small_house_2", zombiePlains), 2), Pair.of(StructurePoolElement.legacy("village/plains/zombie/houses/plains_small_house_3", zombiePlains), 2), Pair.of(StructurePoolElement.legacy("village/plains/zombie/houses/plains_small_house_4", zombiePlains), 2), Pair.of(StructurePoolElement.legacy("village/plains/zombie/houses/plains_small_house_5", zombiePlains), 2), Pair.of(StructurePoolElement.legacy("village/plains/zombie/houses/plains_small_house_6", zombiePlains), 1), Pair.of(StructurePoolElement.legacy("village/plains/zombie/houses/plains_small_house_7", zombiePlains), 2), Pair.of(StructurePoolElement.legacy("village/plains/zombie/houses/plains_small_house_8", zombiePlains), 2), Pair.of(StructurePoolElement.legacy("village/plains/zombie/houses/plains_medium_house_1", zombiePlains), 2), Pair.of(StructurePoolElement.legacy("village/plains/zombie/houses/plains_medium_house_2", zombiePlains), 2), Pair.of(StructurePoolElement.legacy("village/plains/zombie/houses/plains_big_house_1", zombiePlains), 2), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_butcher_shop_1", zombiePlains), 2), Pair.of(StructurePoolElement.legacy("village/plains/zombie/houses/plains_butcher_shop_2", zombiePlains), 2), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_tool_smith_1", zombiePlains), 2), Pair.of(StructurePoolElement.legacy("village/plains/zombie/houses/plains_fletcher_house_1", zombiePlains), 2), Pair.of(StructurePoolElement.legacy("village/plains/zombie/houses/plains_shepherds_house_1", zombiePlains), 2), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_armorer_house_1", zombiePlains), 2), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_fisher_cottage_1", zombiePlains), 2), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_tannery_1", zombiePlains), 2), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_cartographer_1", zombiePlains), 1), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_library_1", zombiePlains), 3), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_library_2", zombiePlains), 1), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_masons_house_1", zombiePlains), 2), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_weaponsmith_1", zombiePlains), 2), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_temple_3", zombiePlains), 2), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_temple_4", zombiePlains), 2), Pair.of(StructurePoolElement.legacy("village/plains/zombie/houses/plains_stable_1", zombiePlains), 2), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_stable_2", zombiePlains), 2), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_large_farm_1", zombiePlains), 4), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_small_farm_1", zombiePlains), 4), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_animal_pen_1", zombiePlains), 1), Pair.of(StructurePoolElement.legacy("village/plains/houses/plains_animal_pen_2", zombiePlains), 1), Pair.of(StructurePoolElement.legacy("village/plains/zombie/houses/plains_animal_pen_3", zombiePlains), 5), Pair.of(StructurePoolElement.legacy("village/plains/zombie/houses/plains_meeting_point_4", zombiePlains), 3), Pair.of(StructurePoolElement.legacy("village/plains/zombie/houses/plains_meeting_point_5", zombiePlains), 1), Pair.of(StructurePoolElement.empty(), 10) ), StructureTemplatePool.Projection.RIGID ) ); context.register( TERMINATORS_KEY, new StructureTemplatePool( empty, ImmutableList.of( Pair.of(StructurePoolElement.legacy("village/plains/terminators/terminator_01", streetPlains), 1), Pair.of(StructurePoolElement.legacy("village/plains/terminators/terminator_02", streetPlains), 1), Pair.of(StructurePoolElement.legacy("village/plains/terminators/terminator_03", streetPlains), 1), Pair.of(StructurePoolElement.legacy("village/plains/terminators/terminator_04", streetPlains), 1) ), StructureTemplatePool.Projection.TERRAIN_MATCHING ) ); Pools.register( context, "village/plains/trees", new StructureTemplatePool(empty, ImmutableList.of(Pair.of(StructurePoolElement.feature(oakVillage), 1)), StructureTemplatePool.Projection.RIGID) ); Pools.register( context, "village/plains/decor", new StructureTemplatePool( empty, ImmutableList.of( Pair.of(StructurePoolElement.legacy("village/plains/plains_lamp_1"), 2), Pair.of(StructurePoolElement.feature(oakVillage), 1), Pair.of(StructurePoolElement.feature(flowerPlainVillage), 1), Pair.of(StructurePoolElement.feature(pileHayVillage), 1), Pair.of(StructurePoolElement.empty(), 2) ), StructureTemplatePool.Projection.RIGID ) ); Pools.register( context, "village/plains/zombie/decor", new StructureTemplatePool( empty, ImmutableList.of( Pair.of(StructurePoolElement.legacy("village/plains/plains_lamp_1", zombiePlains), 1), Pair.of(StructurePoolElement.feature(oakVillage), 1), Pair.of(StructurePoolElement.feature(flowerPlainVillage), 1), Pair.of(StructurePoolElement.feature(pileHayVillage), 1), Pair.of(StructurePoolElement.empty(), 2) ), StructureTemplatePool.Projection.RIGID ) ); Pools.register( context, "village/plains/villagers", new StructureTemplatePool( empty, ImmutableList.of( Pair.of(StructurePoolElement.legacy("village/plains/villagers/nitwit"), 1), Pair.of(StructurePoolElement.legacy("village/plains/villagers/baby"), 1), Pair.of(StructurePoolElement.legacy("village/plains/villagers/unemployed"), 10) ), StructureTemplatePool.Projection.RIGID ) ); Pools.register( context, "village/plains/zombie/villagers", new StructureTemplatePool( empty, ImmutableList.of( Pair.of(StructurePoolElement.legacy("village/plains/zombie/villagers/nitwit"), 1), Pair.of(StructurePoolElement.legacy("village/plains/zombie/villagers/unemployed"), 10) ), StructureTemplatePool.Projection.RIGID ) ); Pools.register( context, "village/common/animals", new StructureTemplatePool( empty, ImmutableList.of( Pair.of(StructurePoolElement.legacy("village/common/animals/cows_1"), 7), Pair.of(StructurePoolElement.legacy("village/common/animals/pigs_1"), 7), Pair.of(StructurePoolElement.legacy("village/common/animals/horses_1"), 1), Pair.of(StructurePoolElement.legacy("village/common/animals/horses_2"), 1), Pair.of(StructurePoolElement.legacy("village/common/animals/horses_3"), 1), Pair.of(StructurePoolElement.legacy("village/common/animals/horses_4"), 1), Pair.of(StructurePoolElement.legacy("village/common/animals/horses_5"), 1), Pair.of(StructurePoolElement.legacy("village/common/animals/sheep_1"), 1), Pair.of(StructurePoolElement.legacy("village/common/animals/sheep_2"), 1), Pair.of(StructurePoolElement.empty(), 5) ), StructureTemplatePool.Projection.RIGID ) ); Pools.register( context, "village/common/sheep", new StructureTemplatePool( empty, ImmutableList.of( Pair.of(StructurePoolElement.legacy("village/common/animals/sheep_1"), 1), Pair.of(StructurePoolElement.legacy("village/common/animals/sheep_2"), 1) ), StructureTemplatePool.Projection.RIGID ) ); Pools.register( context, "village/common/cats", new StructureTemplatePool( empty, ImmutableList.of( Pair.of(StructurePoolElement.legacy("village/common/animals/cat_black"), 1), Pair.of(StructurePoolElement.legacy("village/common/animals/cat_british"), 1), Pair.of(StructurePoolElement.legacy("village/common/animals/cat_calico"), 1), Pair.of(StructurePoolElement.legacy("village/common/animals/cat_persian"), 1), Pair.of(StructurePoolElement.legacy("village/common/animals/cat_ragdoll"), 1), Pair.of(StructurePoolElement.legacy("village/common/animals/cat_red"), 1), Pair.of(StructurePoolElement.legacy("village/common/animals/cat_siamese"), 1), Pair.of(StructurePoolElement.legacy("village/common/animals/cat_tabby"), 1), Pair.of(StructurePoolElement.legacy("village/common/animals/cat_white"), 1), Pair.of(StructurePoolElement.legacy("village/common/animals/cat_jellie"), 1), Pair.of(StructurePoolElement.empty(), 3) ), StructureTemplatePool.Projection.RIGID ) ); Pools.register( context, "village/common/butcher_animals", new StructureTemplatePool( empty, ImmutableList.of( Pair.of(StructurePoolElement.legacy("village/common/animals/cows_1"), 3), Pair.of(StructurePoolElement.legacy("village/common/animals/pigs_1"), 3), Pair.of(StructurePoolElement.legacy("village/common/animals/sheep_1"), 1), Pair.of(StructurePoolElement.legacy("village/common/animals/sheep_2"), 1) ), StructureTemplatePool.Projection.RIGID ) ); Pools.register( context, "village/common/iron_golem", new StructureTemplatePool( empty, ImmutableList.of(Pair.of(StructurePoolElement.legacy("village/common/iron_golem"), 1)), StructureTemplatePool.Projection.RIGID ) ); Pools.register( context, "village/common/well_bottoms", new StructureTemplatePool( empty, ImmutableList.of(Pair.of(StructurePoolElement.legacy("village/common/well_bottom"), 1)), StructureTemplatePool.Projection.RIGID ) ); } }