package net.minecraft.data.worldgen; import com.google.common.collect.ImmutableList; import com.mojang.datafixers.util.Pair; import net.minecraft.core.Holder; import net.minecraft.core.HolderGetter; import net.minecraft.core.registries.Registries; import net.minecraft.resources.ResourceKey; import net.minecraft.world.level.levelgen.structure.pools.StructurePoolElement; import net.minecraft.world.level.levelgen.structure.pools.StructureTemplatePool; import net.minecraft.world.level.levelgen.structure.templatesystem.StructureProcessorList; public class BastionPieces { public static final ResourceKey START = Pools.createKey("bastion/starts"); public static void bootstrap(final BootstrapContext context) { HolderGetter processorLists = context.lookup(Registries.PROCESSOR_LIST); Holder bastionGenericDegradation = processorLists.getOrThrow(ProcessorLists.BASTION_GENERIC_DEGRADATION); HolderGetter pools = context.lookup(Registries.TEMPLATE_POOL); Holder empty = pools.getOrThrow(Pools.EMPTY); context.register( START, new StructureTemplatePool( empty, ImmutableList.of( Pair.of(StructurePoolElement.single("bastion/units/air_base", bastionGenericDegradation), 1), Pair.of(StructurePoolElement.single("bastion/hoglin_stable/air_base", bastionGenericDegradation), 1), Pair.of(StructurePoolElement.single("bastion/treasure/big_air_full", bastionGenericDegradation), 1), Pair.of(StructurePoolElement.single("bastion/bridge/starting_pieces/entrance_base", bastionGenericDegradation), 1) ), StructureTemplatePool.Projection.RIGID ) ); BastionHousingUnitsPools.bootstrap(context); BastionHoglinStablePools.bootstrap(context); BastionTreasureRoomPools.bootstrap(context); BastionBridgePools.bootstrap(context); BastionSharedPools.bootstrap(context); } }