package net.minecraft.advancements.triggers; import com.mojang.serialization.Codec; import com.mojang.serialization.codecs.RecordCodecBuilder; import java.util.Optional; import net.minecraft.advancements.predicates.ContextAwarePredicate; import net.minecraft.advancements.predicates.DistancePredicate; import net.minecraft.advancements.predicates.LocationPredicate; import net.minecraft.advancements.predicates.entity.EntityPredicate; import net.minecraft.server.level.ServerLevel; import net.minecraft.server.level.ServerPlayer; import net.minecraft.world.entity.Entity; import net.minecraft.world.level.storage.loot.LootContext; import net.minecraft.world.level.storage.loot.Validatable; import net.minecraft.world.level.storage.loot.ValidationContextSource; import net.minecraft.world.phys.Vec3; import org.jspecify.annotations.Nullable; public class FallAfterExplosionTrigger extends SimpleCriterionTrigger { @Override public Codec codec() { return FallAfterExplosionTrigger.TriggerInstance.CODEC; } public void trigger(final ServerPlayer player, final Vec3 startPosition, @Nullable final Entity cause) { Vec3 playerPosition = player.position(); LootContext wrappedCause = cause != null ? EntityPredicate.createContext(player, cause) : null; this.trigger(player, t -> t.matches(player.level(), startPosition, playerPosition, wrappedCause)); } public record TriggerInstance( Optional player, Optional startPosition, Optional distance, Optional cause ) implements SimpleCriterionTrigger.SimpleInstance { public static final Codec CODEC = RecordCodecBuilder.create( i -> i.group( EntityPredicate.ADVANCEMENT_CODEC.optionalFieldOf("player").forGetter(FallAfterExplosionTrigger.TriggerInstance::player), LocationPredicate.CODEC.optionalFieldOf("start_position").forGetter(FallAfterExplosionTrigger.TriggerInstance::startPosition), DistancePredicate.CODEC.optionalFieldOf("distance").forGetter(FallAfterExplosionTrigger.TriggerInstance::distance), EntityPredicate.ADVANCEMENT_CODEC.optionalFieldOf("cause").forGetter(FallAfterExplosionTrigger.TriggerInstance::cause) ) .apply(i, FallAfterExplosionTrigger.TriggerInstance::new) ); public static Criterion fallAfterExplosion(final DistancePredicate distance, final EntityPredicate.Builder cause) { return CriteriaTriggers.FALL_AFTER_EXPLOSION .createCriterion( new FallAfterExplosionTrigger.TriggerInstance(Optional.empty(), Optional.empty(), Optional.of(distance), Optional.of(EntityPredicate.wrap(cause))) ); } @Override public void validate(final ValidationContextSource validator) { SimpleCriterionTrigger.SimpleInstance.super.validate(validator); Validatable.validate(validator.entityContext(), "cause", this.cause); } public boolean matches(final ServerLevel level, final Vec3 enteredPosition, final Vec3 playerPosition, @Nullable final LootContext cause) { if (this.startPosition.isPresent() && !((LocationPredicate)this.startPosition.get()).matches(level, enteredPosition.x, enteredPosition.y, enteredPosition.z) ) { return false; } else { return this.distance.isPresent() && !((DistancePredicate)this.distance.get()) .matches(enteredPosition.x, enteredPosition.y, enteredPosition.z, playerPosition.x, playerPosition.y, playerPosition.z) ? false : !this.cause.isPresent() || cause != null && ((ContextAwarePredicate)this.cause.get()).matches(cause); } } } }