package net.minecraft.client.renderer.item.properties.select; import com.mojang.serialization.Codec; import com.mojang.serialization.MapCodec; import net.minecraft.client.multiplayer.ClientLevel; import net.minecraft.core.component.DataComponents; import net.minecraft.world.entity.LivingEntity; import net.minecraft.world.item.ItemDisplayContext; import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.Items; import net.minecraft.world.item.CrossbowItem.ChargeType; import net.minecraft.world.item.component.ChargedProjectiles; import org.jspecify.annotations.Nullable; public record Charge() implements SelectItemModelProperty { public static final Codec VALUE_CODEC = ChargeType.CODEC; public static final SelectItemModelProperty.Type TYPE = SelectItemModelProperty.Type.create(MapCodec.unit(new Charge()), VALUE_CODEC); public ChargeType get( final ItemStack itemStack, @Nullable final ClientLevel level, @Nullable final LivingEntity owner, final int seed, final ItemDisplayContext displayContext ) { ChargedProjectiles projectiles = (ChargedProjectiles)itemStack.get(DataComponents.CHARGED_PROJECTILES); if (projectiles == null || projectiles.isEmpty()) { return ChargeType.NONE; } else { return projectiles.contains(Items.FIREWORK_ROCKET) ? ChargeType.ROCKET : ChargeType.ARROW; } } @Override public SelectItemModelProperty.Type type() { return TYPE; } @Override public Codec valueCodec() { return VALUE_CODEC; } }