package net.minecraft.client.renderer.entity.state; import net.minecraft.world.entity.animal.panda.Panda.Gene; public class PandaRenderState extends HoldingEntityRenderState { public Gene variant = Gene.NORMAL; public boolean isUnhappy; public boolean isSneezing; public int sneezeTime; public boolean isEating; public boolean isScared; public boolean isSitting; public float sitAmount; public float lieOnBackAmount; public float rollAmount; public float rollTime; }