package net.minecraft.client.renderer.entity.state; import net.minecraft.world.entity.animal.equine.Llama.Variant; import net.minecraft.world.item.ItemStack; public class LlamaRenderState extends LivingEntityRenderState { public Variant variant = Variant.DEFAULT; public boolean hasChest; public ItemStack bodyItem = ItemStack.EMPTY; public boolean isTraderLlama; }