package net.minecraft.client.renderer.entity.state; public record HitboxRenderState( double x0, double y0, double z0, double x1, double y1, double z1, float offsetX, float offsetY, float offsetZ, float red, float green, float blue ) { public HitboxRenderState( final double x0, final double y0, final double z0, final double x1, final double y1, final double z1, final float red, final float green, final float blue ) { this(x0, y0, z0, x1, y1, z1, 0.0F, 0.0F, 0.0F, red, green, blue); } }