package net.minecraft.client.renderer.entity.layers; import com.mojang.blaze3d.vertex.PoseStack; import net.minecraft.client.model.geom.EntityModelSet; import net.minecraft.client.model.geom.ModelLayers; import net.minecraft.client.model.monster.breeze.BreezeModel; import net.minecraft.client.renderer.SubmitNodeCollector; import net.minecraft.client.renderer.entity.RenderLayerParent; import net.minecraft.client.renderer.entity.state.BreezeRenderState; import net.minecraft.client.renderer.rendertype.RenderType; import net.minecraft.client.renderer.rendertype.RenderTypes; import net.minecraft.client.renderer.texture.OverlayTexture; import net.minecraft.resources.Identifier; public class BreezeEyesLayer extends RenderLayer { private static final RenderType BREEZE_EYES = RenderTypes.breezeEyes(Identifier.withDefaultNamespace("textures/entity/breeze/breeze_eyes.png")); private final BreezeModel model; public BreezeEyesLayer(final RenderLayerParent renderer, final EntityModelSet modelSet) { super(renderer); this.model = new BreezeModel(modelSet.bakeLayer(ModelLayers.BREEZE_EYES)); } public void submit( final PoseStack poseStack, final SubmitNodeCollector submitNodeCollector, final int lightCoords, final BreezeRenderState state, final float yRot, final float xRot ) { submitNodeCollector.order(1).submitModel(this.model, state, poseStack, BREEZE_EYES, lightCoords, OverlayTexture.NO_OVERLAY, state.outlineColor, null); } }