package net.minecraft.client.renderer.entity; import com.mojang.blaze3d.vertex.PoseStack; import com.mojang.math.Axis; import net.minecraft.client.model.EntityModel; import net.minecraft.client.model.animal.fish.TropicalFishLargeModel; import net.minecraft.client.model.animal.fish.TropicalFishSmallModel; import net.minecraft.client.model.geom.ModelLayers; import net.minecraft.client.renderer.SubmitNodeCollector; import net.minecraft.client.renderer.entity.layers.TropicalFishPatternLayer; import net.minecraft.client.renderer.entity.state.TropicalFishRenderState; import net.minecraft.client.renderer.state.level.CameraRenderState; import net.minecraft.resources.Identifier; import net.minecraft.util.Mth; import net.minecraft.world.entity.animal.fish.TropicalFish; public class TropicalFishRenderer extends MobRenderer> { private final EntityModel smallModel = this.getModel(); private final EntityModel largeModel; private static final Identifier SMALL_TEXTURE = Identifier.withDefaultNamespace("textures/entity/fish/tropical_a.png"); private static final Identifier LARGE_TEXTURE = Identifier.withDefaultNamespace("textures/entity/fish/tropical_b.png"); public TropicalFishRenderer(final EntityRendererProvider.Context context) { super(context, new TropicalFishSmallModel(context.bakeLayer(ModelLayers.TROPICAL_FISH_SMALL)), 0.15F); this.largeModel = new TropicalFishLargeModel(context.bakeLayer(ModelLayers.TROPICAL_FISH_LARGE)); this.addLayer(new TropicalFishPatternLayer(this, context.getModelSet())); } public Identifier getTextureLocation(final TropicalFishRenderState state) { return switch (state.pattern.base()) { case SMALL -> SMALL_TEXTURE; case LARGE -> LARGE_TEXTURE; default -> throw new MatchException(null, null); }; } public TropicalFishRenderState createRenderState() { return new TropicalFishRenderState(); } public void extractRenderState(final TropicalFish entity, final TropicalFishRenderState state, final float partialTicks) { super.extractRenderState(entity, state, partialTicks); state.pattern = entity.getPattern(); state.baseColor = entity.getBaseColor().getTextureDiffuseColor(); state.patternColor = entity.getPatternColor().getTextureDiffuseColor(); } public void submit( final TropicalFishRenderState state, final PoseStack poseStack, final SubmitNodeCollector submitNodeCollector, final CameraRenderState camera ) { this.model = switch (state.pattern.base()) { case SMALL -> this.smallModel; case LARGE -> this.largeModel; default -> throw new MatchException(null, null); }; super.submit(state, poseStack, submitNodeCollector, camera); } protected int getModelTint(final TropicalFishRenderState state) { return state.baseColor; } protected void setupRotations(final TropicalFishRenderState state, final PoseStack poseStack, final float bodyRot, final float entityScale) { super.setupRotations(state, poseStack, bodyRot, entityScale); float bodyZRot = 4.3F * Mth.sin(0.6F * state.ageInTicks); poseStack.mulPose(Axis.YP.rotationDegrees(bodyZRot)); if (!state.isInWater) { poseStack.translate(0.2F, 0.1F, 0.0F); poseStack.mulPose(Axis.ZP.rotationDegrees(90.0F)); } } }