package net.minecraft.client.renderer.entity; import com.google.common.collect.Maps; import com.mojang.blaze3d.vertex.PoseStack; import java.util.Map; import net.minecraft.client.model.AdultAndBabyModelPair; import net.minecraft.client.model.EntityModel; import net.minecraft.client.model.animal.pig.BabyPigModel; import net.minecraft.client.model.animal.pig.ColdPigModel; import net.minecraft.client.model.animal.pig.PigModel; import net.minecraft.client.model.geom.ModelLayers; import net.minecraft.client.renderer.SubmitNodeCollector; import net.minecraft.client.renderer.entity.layers.SimpleEquipmentLayer; import net.minecraft.client.renderer.entity.state.PigRenderState; import net.minecraft.client.renderer.state.level.CameraRenderState; import net.minecraft.client.renderer.texture.MissingTextureAtlasSprite; import net.minecraft.client.resources.model.EquipmentClientInfo; import net.minecraft.resources.Identifier; import net.minecraft.world.entity.EquipmentSlot; import net.minecraft.world.entity.animal.pig.Pig; import net.minecraft.world.entity.animal.pig.PigVariant; import net.minecraft.world.entity.animal.pig.PigVariant.ModelType; public class PigRenderer extends MobRenderer { private final Map> models; public PigRenderer(final EntityRendererProvider.Context context) { super(context, new PigModel(context.bakeLayer(ModelLayers.PIG)), 0.7F); this.models = bakeModels(context); this.addLayer( new SimpleEquipmentLayer<>( this, context.getEquipmentRenderer(), EquipmentClientInfo.LayerType.PIG_SADDLE, state -> state.saddle, new PigModel(context.bakeLayer(ModelLayers.PIG_SADDLE)), null ) ); } private static Map> bakeModels(final EntityRendererProvider.Context context) { return Maps.newEnumMap( Map.of( ModelType.NORMAL, new AdultAndBabyModelPair<>(new PigModel(context.bakeLayer(ModelLayers.PIG)), new BabyPigModel(context.bakeLayer(ModelLayers.PIG_BABY))), ModelType.COLD, new AdultAndBabyModelPair<>(new ColdPigModel(context.bakeLayer(ModelLayers.COLD_PIG)), new BabyPigModel(context.bakeLayer(ModelLayers.PIG_BABY))) ) ); } public void submit(final PigRenderState state, final PoseStack poseStack, final SubmitNodeCollector submitNodeCollector, final CameraRenderState camera) { if (state.variant != null) { this.model = (EntityModel)((AdultAndBabyModelPair)this.models.get(state.variant.modelAndTexture().model())).getModel(state.isBaby); super.submit(state, poseStack, submitNodeCollector, camera); } } public Identifier getTextureLocation(final PigRenderState state) { return state.variant == null ? MissingTextureAtlasSprite.getLocation() : (state.isBaby ? state.variant.babyTexture().texturePath() : state.variant.modelAndTexture().asset().texturePath()); } public PigRenderState createRenderState() { return new PigRenderState(); } public void extractRenderState(final Pig entity, final PigRenderState state, final float partialTicks) { super.extractRenderState(entity, state, partialTicks); state.saddle = entity.getItemBySlot(EquipmentSlot.SADDLE).copy(); state.variant = (PigVariant)entity.getVariant().value(); } }