package net.minecraft.client.renderer.entity; import net.minecraft.client.model.animal.frog.FrogModel; import net.minecraft.client.model.geom.ModelLayers; import net.minecraft.client.renderer.entity.state.FrogRenderState; import net.minecraft.resources.Identifier; import net.minecraft.world.entity.animal.frog.Frog; import net.minecraft.world.entity.animal.frog.FrogVariant; public class FrogRenderer extends MobRenderer { public FrogRenderer(final EntityRendererProvider.Context context) { super(context, new FrogModel(context.bakeLayer(ModelLayers.FROG)), 0.3F); } public Identifier getTextureLocation(final FrogRenderState state) { return state.texture; } public FrogRenderState createRenderState() { return new FrogRenderState(); } public void extractRenderState(final Frog entity, final FrogRenderState state, final float partialTicks) { super.extractRenderState(entity, state, partialTicks); state.isSwimming = entity.isInWater(); state.jumpAnimationState.copyFrom(entity.jumpAnimationState); state.croakAnimationState.copyFrom(entity.croakAnimationState); state.tongueAnimationState.copyFrom(entity.tongueAnimationState); state.swimIdleAnimationState.copyFrom(entity.swimIdleAnimationState); state.texture = ((FrogVariant)entity.getVariant().value()).assetInfo().texturePath(); } }