package net.minecraft.client.renderer.entity; import com.mojang.blaze3d.vertex.PoseStack; import net.minecraft.client.model.geom.ModelLayers; import net.minecraft.client.model.monster.creeper.CreeperModel; import net.minecraft.client.renderer.entity.layers.CreeperPowerLayer; import net.minecraft.client.renderer.entity.state.CreeperRenderState; import net.minecraft.resources.Identifier; import net.minecraft.util.Mth; import net.minecraft.world.entity.monster.Creeper; public class CreeperRenderer extends MobRenderer { private static final Identifier CREEPER_LOCATION = Identifier.withDefaultNamespace("textures/entity/creeper/creeper.png"); public CreeperRenderer(final EntityRendererProvider.Context context) { super(context, new CreeperModel(context.bakeLayer(ModelLayers.CREEPER)), 0.5F); this.addLayer(new CreeperPowerLayer(this, context.getModelSet())); } protected void scale(final CreeperRenderState state, final PoseStack poseStack) { float g = state.swelling; float wobble = 1.0F + Mth.sin(g * 100.0F) * g * 0.01F; g = Mth.clamp(g, 0.0F, 1.0F); g *= g; g *= g; float s = (1.0F + g * 0.4F) * wobble; float hs = (1.0F + g * 0.1F) / wobble; poseStack.scale(s, hs, s); } protected float getWhiteOverlayProgress(final CreeperRenderState state) { float step = state.swelling; return (int)(step * 10.0F) % 2 == 0 ? 0.0F : Mth.clamp(step, 0.5F, 1.0F); } public Identifier getTextureLocation(final CreeperRenderState state) { return CREEPER_LOCATION; } public CreeperRenderState createRenderState() { return new CreeperRenderState(); } public void extractRenderState(final Creeper entity, final CreeperRenderState state, final float partialTicks) { super.extractRenderState(entity, state, partialTicks); state.swelling = entity.getSwelling(partialTicks); state.isPowered = entity.isPowered(); } }