package net.minecraft.client.renderer.blockentity.state; import net.minecraft.core.Direction; import net.minecraft.world.level.block.CopperGolemStatueBlock.Pose; import net.minecraft.world.level.block.WeatheringCopper.WeatherState; public class CopperGolemStatueRenderState extends BlockEntityRenderState { public Pose pose = Pose.STANDING; public Direction direction = Direction.NORTH; public WeatherState oxidationState = WeatherState.UNAFFECTED; }