package net.minecraft.client.renderer.blockentity.state; import net.minecraft.core.Direction; import net.minecraft.world.item.DyeColor; import net.minecraft.world.level.block.state.properties.BedPart; public class BedRenderState extends BlockEntityRenderState { public DyeColor color = DyeColor.WHITE; public Direction facing = Direction.NORTH; public BedPart part; }