package net.minecraft.client.renderer.blockentity.state; import com.mojang.math.Transformation; import net.minecraft.world.item.DyeColor; import net.minecraft.world.level.block.BannerBlock.AttachmentType; import net.minecraft.world.level.block.entity.BannerPatternLayers; public class BannerRenderState extends BlockEntityRenderState { public DyeColor baseColor; public BannerPatternLayers patterns = BannerPatternLayers.EMPTY; public float phase; public Transformation transformation = Transformation.IDENTITY; public AttachmentType attachmentType = AttachmentType.GROUND; }