package net.minecraft.client.renderer.blockentity; import com.mojang.blaze3d.vertex.PoseStack; import com.mojang.math.Axis; import net.minecraft.client.renderer.SubmitNodeCollector; import net.minecraft.client.renderer.blockentity.state.SpawnerRenderState; import net.minecraft.client.renderer.entity.EntityRenderDispatcher; import net.minecraft.client.renderer.entity.state.EntityRenderState; import net.minecraft.client.renderer.feature.ModelFeatureRenderer; import net.minecraft.client.renderer.state.level.CameraRenderState; import net.minecraft.world.entity.Entity; import net.minecraft.world.level.BaseSpawner; import net.minecraft.world.level.block.entity.SpawnerBlockEntity; import net.minecraft.world.phys.Vec3; import org.jspecify.annotations.Nullable; public class SpawnerRenderer implements BlockEntityRenderer { private final EntityRenderDispatcher entityRenderer; public SpawnerRenderer(final BlockEntityRendererProvider.Context context) { this.entityRenderer = context.entityRenderer(); } public SpawnerRenderState createRenderState() { return new SpawnerRenderState(); } public void extractRenderState( final SpawnerBlockEntity blockEntity, final SpawnerRenderState state, final float partialTicks, final Vec3 cameraPosition, @Nullable final ModelFeatureRenderer.CrumblingOverlay breakProgress ) { BlockEntityRenderer.super.extractRenderState(blockEntity, state, partialTicks, cameraPosition, breakProgress); if (blockEntity.getLevel() != null) { BaseSpawner spawner = blockEntity.getSpawner(); Entity displayEntity = spawner.getOrCreateDisplayEntity(blockEntity.getLevel(), blockEntity.getBlockPos()); TrialSpawnerRenderer.extractSpawnerData(state, partialTicks, displayEntity, this.entityRenderer, spawner.getOSpin(), spawner.getSpin()); } } public void submit(final SpawnerRenderState state, final PoseStack poseStack, final SubmitNodeCollector submitNodeCollector, final CameraRenderState camera) { if (state.displayEntity != null) { submitEntityInSpawner(poseStack, submitNodeCollector, state.displayEntity, this.entityRenderer, state.spin, state.scale, camera); } } public static void submitEntityInSpawner( final PoseStack poseStack, final SubmitNodeCollector submitNodeCollector, final EntityRenderState displayEntity, final EntityRenderDispatcher entityRenderer, final float spin, final float scale, final CameraRenderState camera ) { poseStack.pushPose(); poseStack.translate(0.5F, 0.4F, 0.5F); poseStack.mulPose(Axis.YP.rotationDegrees(spin)); poseStack.translate(0.0F, -0.2F, 0.0F); poseStack.mulPose(Axis.XP.rotationDegrees(-30.0F)); poseStack.scale(scale, scale, scale); entityRenderer.submit(displayEntity, camera, 0.0, 0.0, 0.0, poseStack, submitNodeCollector); poseStack.popPose(); } }