package net.minecraft.client.renderer; import com.mojang.blaze3d.vertex.PoseStack; import com.mojang.blaze3d.vertex.VertexConsumer; public interface SubmitNodeCollector extends OrderedSubmitNodeCollector { OrderedSubmitNodeCollector order(int order); public interface CustomGeometryRenderer { void render(PoseStack.Pose pose, VertexConsumer buffer); } }