package net.minecraft.client.particle; import net.minecraft.client.multiplayer.ClientLevel; import net.minecraft.core.particles.SimpleParticleType; import net.minecraft.util.RandomSource; public class WakeParticle extends SingleQuadParticle { private final SpriteSet sprites; private WakeParticle( final ClientLevel level, final double x, final double y, final double z, final double xa, final double ya, final double za, final SpriteSet sprites ) { super(level, x, y, z, 0.0, 0.0, 0.0, sprites.first()); this.sprites = sprites; this.xd *= 0.3F; this.yd = this.random.nextFloat() * 0.2F + 0.1F; this.zd *= 0.3F; this.setSize(0.01F, 0.01F); this.lifetime = (int)(8.0 / (this.random.nextFloat() * 0.8 + 0.2)); this.setSpriteFromAge(sprites); this.gravity = 0.0F; this.xd = xa; this.yd = ya; this.zd = za; } @Override public SingleQuadParticle.Layer getLayer() { return SingleQuadParticle.Layer.OPAQUE; } @Override public void tick() { this.xo = this.x; this.yo = this.y; this.zo = this.z; int life = 60 - this.lifetime; if (this.lifetime-- <= 0) { this.remove(); } else { this.yd = this.yd - this.gravity; this.move(this.xd, this.yd, this.zd); this.xd *= 0.98F; this.yd *= 0.98F; this.zd *= 0.98F; float size = life * 0.001F; this.setSize(size, size); this.setSprite(this.sprites.get(life % 4, 4)); } } public static class Provider implements ParticleProvider { private final SpriteSet sprites; public Provider(final SpriteSet sprites) { this.sprites = sprites; } public Particle createParticle( final SimpleParticleType options, final ClientLevel level, final double x, final double y, final double z, final double xAux, final double yAux, final double zAux, final RandomSource random ) { return new WakeParticle(level, x, y, z, xAux, yAux, zAux, this.sprites); } } }