package net.minecraft.client.particle; import java.util.Optional; import net.minecraft.client.Camera; import net.minecraft.client.multiplayer.ClientLevel; import net.minecraft.client.renderer.state.level.QuadParticleRenderState; import net.minecraft.client.renderer.texture.TextureAtlasSprite; import net.minecraft.core.particles.VibrationParticleOption; import net.minecraft.util.LightCoordsUtil; import net.minecraft.util.Mth; import net.minecraft.util.RandomSource; import net.minecraft.world.level.gameevent.PositionSource; import net.minecraft.world.phys.Vec3; import org.joml.Quaternionf; public class VibrationSignalParticle extends SingleQuadParticle { private final PositionSource target; private float rot; private float rotO; private float pitch; private float pitchO; private VibrationSignalParticle( final ClientLevel level, final double x, final double y, final double z, final PositionSource target, final int arrivalInTicks, final TextureAtlasSprite sprite ) { super(level, x, y, z, 0.0, 0.0, 0.0, sprite); this.quadSize = 0.3F; this.target = target; this.lifetime = arrivalInTicks; Optional position = target.getPosition(level); if (position.isPresent()) { Vec3 destination = (Vec3)position.get(); double dx = x - destination.x(); double dy = y - destination.y(); double dz = z - destination.z(); this.rotO = this.rot = (float)Mth.atan2(dx, dz); this.pitchO = this.pitch = (float)Mth.atan2(dy, Math.sqrt(dx * dx + dz * dz)); } } @Override public void extract(final QuadParticleRenderState particleTypeRenderState, final Camera camera, final float partialTickTime) { float randomSway = Mth.sin((this.age + partialTickTime - (float) (Math.PI * 2)) * 0.05F) * 2.0F; float lerpedRotation = Mth.lerp(partialTickTime, this.rotO, this.rot); float lerpedPitch = Mth.lerp(partialTickTime, this.pitchO, this.pitch) + (float) (Math.PI / 2); Quaternionf rotation = new Quaternionf(); rotation.rotationY(lerpedRotation).rotateX(-lerpedPitch).rotateY(randomSway); this.extractRotatedQuad(particleTypeRenderState, camera, rotation, partialTickTime); rotation.rotationY((float) -Math.PI + lerpedRotation).rotateX(lerpedPitch).rotateY(randomSway); this.extractRotatedQuad(particleTypeRenderState, camera, rotation, partialTickTime); } @Override public int getLightCoords(final float a) { return LightCoordsUtil.withBlock(super.getLightCoords(a), 15); } @Override public SingleQuadParticle.Layer getLayer() { return SingleQuadParticle.Layer.TRANSLUCENT; } @Override public void tick() { this.xo = this.x; this.yo = this.y; this.zo = this.z; if (this.age++ >= this.lifetime) { this.remove(); } else { Optional position = this.target.getPosition(this.level); if (position.isEmpty()) { this.remove(); } else { int ticksRemaining = this.lifetime - this.age; double alpha = 1.0 / ticksRemaining; Vec3 destination = (Vec3)position.get(); this.x = Mth.lerp(alpha, this.x, destination.x()); this.y = Mth.lerp(alpha, this.y, destination.y()); this.z = Mth.lerp(alpha, this.z, destination.z()); double dx = this.x - destination.x(); double dy = this.y - destination.y(); double dz = this.z - destination.z(); this.rotO = this.rot; this.rot = (float)Mth.atan2(dx, dz); this.pitchO = this.pitch; this.pitch = (float)Mth.atan2(dy, Math.sqrt(dx * dx + dz * dz)); } } } public static class Provider implements ParticleProvider { private final SpriteSet sprite; public Provider(final SpriteSet sprite) { this.sprite = sprite; } public Particle createParticle( final VibrationParticleOption options, final ClientLevel level, final double x, final double y, final double z, final double xAux, final double yAux, final double zAux, final RandomSource random ) { VibrationSignalParticle particle = new VibrationSignalParticle( level, x, y, z, options.getDestination(), options.getArrivalInTicks(), this.sprite.get(random) ); particle.setAlpha(1.0F); return particle; } } }