package net.minecraft.client.particle; import net.minecraft.client.multiplayer.ClientLevel; import net.minecraft.core.particles.SimpleParticleType; import net.minecraft.util.LightCoordsUtil; import net.minecraft.util.Mth; import net.minecraft.util.RandomSource; public class TrialSpawnerDetectionParticle extends SingleQuadParticle { private final SpriteSet sprites; private static final int BASE_LIFETIME = 8; protected TrialSpawnerDetectionParticle( final ClientLevel level, final double x, final double y, final double z, final double xa, final double ya, final double za, final float scale, final SpriteSet sprites ) { super(level, x, y, z, 0.0, 0.0, 0.0, sprites.first()); this.sprites = sprites; this.friction = 0.96F; this.gravity = -0.1F; this.speedUpWhenYMotionIsBlocked = true; this.xd *= 0.0; this.yd *= 0.9; this.zd *= 0.0; this.xd += xa; this.yd += ya; this.zd += za; this.quadSize *= 0.75F * scale; this.lifetime = (int)(8.0F / Mth.randomBetween(this.random, 0.5F, 1.0F) * scale); this.lifetime = Math.max(this.lifetime, 1); this.setSpriteFromAge(sprites); this.hasPhysics = true; } @Override public SingleQuadParticle.Layer getLayer() { return SingleQuadParticle.Layer.OPAQUE; } @Override public int getLightCoords(final float a) { return LightCoordsUtil.withBlock(super.getLightCoords(a), 15); } @Override public SingleQuadParticle.FacingCameraMode getFacingCameraMode() { return SingleQuadParticle.FacingCameraMode.LOOKAT_Y; } @Override public void tick() { super.tick(); this.setSpriteFromAge(this.sprites); } @Override public float getQuadSize(final float a) { return this.quadSize * Mth.clamp((this.age + a) / this.lifetime * 32.0F, 0.0F, 1.0F); } public static class Provider implements ParticleProvider { private final SpriteSet sprites; public Provider(final SpriteSet sprites) { this.sprites = sprites; } public Particle createParticle( final SimpleParticleType options, final ClientLevel level, final double x, final double y, final double z, final double xAux, final double yAux, final double zAux, final RandomSource random ) { return new TrialSpawnerDetectionParticle(level, x, y, z, xAux, yAux, zAux, 1.5F, this.sprites); } } }