package net.minecraft.client.particle; import net.minecraft.client.multiplayer.ClientLevel; import net.minecraft.client.renderer.texture.TextureAtlasSprite; import net.minecraft.core.particles.SimpleParticleType; import net.minecraft.util.RandomSource; public class SuspendedTownParticle extends SingleQuadParticle { private SuspendedTownParticle( final ClientLevel level, final double x, final double y, final double z, final double xa, final double ya, final double za, final TextureAtlasSprite sprite ) { super(level, x, y, z, xa, ya, za, sprite); float br = this.random.nextFloat() * 0.1F + 0.2F; this.rCol = br; this.gCol = br; this.bCol = br; this.setSize(0.02F, 0.02F); this.quadSize = this.quadSize * (this.random.nextFloat() * 0.6F + 0.5F); this.xd *= 0.02F; this.yd *= 0.02F; this.zd *= 0.02F; this.lifetime = (int)(20.0 / (this.random.nextFloat() * 0.8 + 0.2)); } @Override public SingleQuadParticle.Layer getLayer() { return SingleQuadParticle.Layer.OPAQUE; } @Override public void move(final double xa, final double ya, final double za) { this.setBoundingBox(this.getBoundingBox().move(xa, ya, za)); this.setLocationFromBoundingbox(); } @Override public void tick() { this.xo = this.x; this.yo = this.y; this.zo = this.z; if (this.lifetime-- <= 0) { this.remove(); } else { this.move(this.xd, this.yd, this.zd); this.xd *= 0.99; this.yd *= 0.99; this.zd *= 0.99; } } public static class ComposterFillProvider implements ParticleProvider { private final SpriteSet sprite; public ComposterFillProvider(final SpriteSet sprite) { this.sprite = sprite; } public Particle createParticle( final SimpleParticleType options, final ClientLevel level, final double x, final double y, final double z, final double xAux, final double yAux, final double zAux, final RandomSource random ) { SuspendedTownParticle particle = new SuspendedTownParticle(level, x, y, z, xAux, yAux, zAux, this.sprite.get(random)); particle.setColor(1.0F, 1.0F, 1.0F); particle.setLifetime(3 + level.getRandom().nextInt(5)); return particle; } } public static class DolphinSpeedProvider implements ParticleProvider { private final SpriteSet sprite; public DolphinSpeedProvider(final SpriteSet sprite) { this.sprite = sprite; } public Particle createParticle( final SimpleParticleType options, final ClientLevel level, final double x, final double y, final double z, final double xAux, final double yAux, final double zAux, final RandomSource random ) { SuspendedTownParticle particle = new SuspendedTownParticle(level, x, y, z, xAux, yAux, zAux, this.sprite.get(random)); particle.setColor(0.3F, 0.5F, 1.0F); particle.setAlpha(1.0F - random.nextFloat() * 0.7F); particle.setLifetime(particle.getLifetime() / 2); return particle; } } public static class EggCrackProvider implements ParticleProvider { private final SpriteSet sprite; public EggCrackProvider(final SpriteSet sprite) { this.sprite = sprite; } public Particle createParticle( final SimpleParticleType options, final ClientLevel level, final double x, final double y, final double z, final double xAux, final double yAux, final double zAux, final RandomSource random ) { SuspendedTownParticle particle = new SuspendedTownParticle(level, x, y, z, xAux, yAux, zAux, this.sprite.get(random)); particle.setColor(1.0F, 1.0F, 1.0F); return particle; } } public static class HappyVillagerProvider implements ParticleProvider { private final SpriteSet sprite; public HappyVillagerProvider(final SpriteSet sprite) { this.sprite = sprite; } public Particle createParticle( final SimpleParticleType options, final ClientLevel level, final double x, final double y, final double z, final double xAux, final double yAux, final double zAux, final RandomSource random ) { SuspendedTownParticle particle = new SuspendedTownParticle(level, x, y, z, xAux, yAux, zAux, this.sprite.get(random)); particle.setColor(1.0F, 1.0F, 1.0F); return particle; } } public static class Provider implements ParticleProvider { private final SpriteSet sprite; public Provider(final SpriteSet sprite) { this.sprite = sprite; } public Particle createParticle( final SimpleParticleType options, final ClientLevel level, final double x, final double y, final double z, final double xAux, final double yAux, final double zAux, final RandomSource random ) { return new SuspendedTownParticle(level, x, y, z, xAux, yAux, zAux, this.sprite.get(random)); } } }