package net.minecraft.client.particle; import java.util.Objects; import java.util.Optional; import net.minecraft.client.multiplayer.ClientLevel; import net.minecraft.client.renderer.texture.TextureAtlasSprite; import net.minecraft.core.particles.ParticleLimit; import net.minecraft.core.particles.SimpleParticleType; import net.minecraft.util.Mth; import net.minecraft.util.RandomSource; public class SuspendedParticle extends SingleQuadParticle { private SuspendedParticle(final ClientLevel level, final double x, final double y, final double z, final TextureAtlasSprite sprite) { super(level, x, y - 0.125, z, sprite); this.setSize(0.01F, 0.01F); this.quadSize = this.quadSize * (this.random.nextFloat() * 0.6F + 0.2F); this.lifetime = (int)(16.0 / (this.random.nextFloat() * 0.8 + 0.2)); this.hasPhysics = false; this.friction = 1.0F; this.gravity = 0.0F; } private SuspendedParticle( final ClientLevel level, final double x, final double y, final double z, final double xd, final double yd, final double zd, final TextureAtlasSprite sprite ) { super(level, x, y - 0.125, z, xd, yd, zd, sprite); this.setSize(0.01F, 0.01F); this.quadSize = this.quadSize * (this.random.nextFloat() * 0.6F + 0.6F); this.lifetime = (int)(16.0 / (this.random.nextFloat() * 0.8 + 0.2)); this.hasPhysics = false; this.friction = 1.0F; this.gravity = 0.0F; } @Override public SingleQuadParticle.Layer getLayer() { return SingleQuadParticle.Layer.OPAQUE; } public static class CrimsonSporeProvider implements ParticleProvider { private final SpriteSet sprite; public CrimsonSporeProvider(final SpriteSet sprite) { this.sprite = sprite; } public Particle createParticle( final SimpleParticleType options, final ClientLevel level, final double x, final double y, final double z, final double xAux, final double yAux, final double zAux, final RandomSource random ) { double xa = random.nextGaussian() * 1.0E-6F; double ya = random.nextGaussian() * 1.0E-4F; double za = random.nextGaussian() * 1.0E-6F; SuspendedParticle particle = new SuspendedParticle(level, x, y, z, xa, ya, za, this.sprite.get(random)); particle.setColor(0.9F, 0.4F, 0.5F); return particle; } } public static class SporeBlossomAirProvider implements ParticleProvider { private final SpriteSet sprite; public SporeBlossomAirProvider(final SpriteSet sprite) { this.sprite = sprite; } public Particle createParticle( final SimpleParticleType options, final ClientLevel level, final double x, final double y, final double z, final double xAux, final double yAux, final double zAux, final RandomSource random ) { SuspendedParticle particle = new SuspendedParticle(level, x, y, z, 0.0, -0.8F, 0.0, this.sprite.get(random)) { { Objects.requireNonNull(SporeBlossomAirProvider.this); } @Override public Optional getParticleLimit() { return Optional.of(ParticleLimit.SPORE_BLOSSOM); } }; particle.lifetime = Mth.randomBetweenInclusive(random, 500, 1000); particle.gravity = 0.01F; particle.setColor(0.32F, 0.5F, 0.22F); return particle; } } public static class UnderwaterProvider implements ParticleProvider { private final SpriteSet sprite; public UnderwaterProvider(final SpriteSet sprite) { this.sprite = sprite; } public Particle createParticle( final SimpleParticleType options, final ClientLevel level, final double x, final double y, final double z, final double xAux, final double yAux, final double zAux, final RandomSource random ) { SuspendedParticle particle = new SuspendedParticle(level, x, y, z, this.sprite.get(random)); particle.setColor(0.4F, 0.4F, 0.7F); return particle; } } public static class WarpedSporeProvider implements ParticleProvider { private final SpriteSet sprite; public WarpedSporeProvider(final SpriteSet sprite) { this.sprite = sprite; } public Particle createParticle( final SimpleParticleType options, final ClientLevel level, final double x, final double y, final double z, final double xAux, final double yAux, final double zAux, final RandomSource random ) { double ya = random.nextFloat() * -1.9 * random.nextFloat() * 0.1; SuspendedParticle particle = new SuspendedParticle(level, x, y, z, 0.0, ya, 0.0, this.sprite.get(random)); particle.setColor(0.1F, 0.1F, 0.3F); particle.setSize(0.001F, 0.001F); return particle; } } }