package net.minecraft.client.particle; import net.minecraft.client.multiplayer.ClientLevel; import net.minecraft.client.renderer.texture.TextureAtlasSprite; import net.minecraft.core.particles.SimpleParticleType; import net.minecraft.util.Mth; import net.minecraft.util.RandomSource; public class HeartParticle extends SingleQuadParticle { private HeartParticle(final ClientLevel level, final double x, final double y, final double z, final TextureAtlasSprite sprite) { super(level, x, y, z, 0.0, 0.0, 0.0, sprite); this.speedUpWhenYMotionIsBlocked = true; this.friction = 0.86F; this.xd *= 0.01F; this.yd *= 0.01F; this.zd *= 0.01F; this.yd += 0.1; this.quadSize *= 1.5F; this.lifetime = 16; this.hasPhysics = false; } @Override public SingleQuadParticle.Layer getLayer() { return SingleQuadParticle.Layer.OPAQUE; } @Override public float getQuadSize(final float a) { return this.quadSize * Mth.clamp((this.age + a) / this.lifetime * 32.0F, 0.0F, 1.0F); } public static class AngryVillagerProvider implements ParticleProvider { private final SpriteSet sprite; public AngryVillagerProvider(final SpriteSet sprite) { this.sprite = sprite; } public Particle createParticle( final SimpleParticleType options, final ClientLevel level, final double x, final double y, final double z, final double xAux, final double yAux, final double zAux, final RandomSource random ) { HeartParticle particle = new HeartParticle(level, x, y + 0.5, z, this.sprite.get(random)); particle.setColor(1.0F, 1.0F, 1.0F); return particle; } } public static class Provider implements ParticleProvider { private final SpriteSet sprite; public Provider(final SpriteSet sprite) { this.sprite = sprite; } public Particle createParticle( final SimpleParticleType options, final ClientLevel level, final double x, final double y, final double z, final double xAux, final double yAux, final double zAux, final RandomSource random ) { return new HeartParticle(level, x, y, z, this.sprite.get(random)); } } }