package net.minecraft.client.model.object.boat; import net.minecraft.client.model.EntityModel; import net.minecraft.client.model.geom.ModelPart; import net.minecraft.client.renderer.entity.state.BoatRenderState; import net.minecraft.util.Mth; public abstract class AbstractBoatModel extends EntityModel { private final ModelPart leftPaddle; private final ModelPart rightPaddle; public AbstractBoatModel(final ModelPart root) { super(root); this.leftPaddle = root.getChild("left_paddle"); this.rightPaddle = root.getChild("right_paddle"); } public void setupAnim(final BoatRenderState state) { super.setupAnim(state); animatePaddle(state.rowingTimeLeft, 0, this.leftPaddle); animatePaddle(state.rowingTimeRight, 1, this.rightPaddle); } private static void animatePaddle(final float time, final int side, final ModelPart paddle) { paddle.xRot = Mth.clampedLerp((Mth.sin(-time) + 1.0F) / 2.0F, (float) (-Math.PI / 3), (float) (-Math.PI / 12)); paddle.yRot = Mth.clampedLerp((Mth.sin(-time + 1.0F) + 1.0F) / 2.0F, (float) (-Math.PI / 4), (float) (Math.PI / 4)); if (side == 1) { paddle.yRot = (float) Math.PI - paddle.yRot; } } }