package net.minecraft.client.model.object.banner; import net.minecraft.client.model.Model; import net.minecraft.client.model.geom.ModelPart; import net.minecraft.client.model.geom.PartPose; import net.minecraft.client.model.geom.builders.CubeListBuilder; import net.minecraft.client.model.geom.builders.LayerDefinition; import net.minecraft.client.model.geom.builders.MeshDefinition; import net.minecraft.client.model.geom.builders.PartDefinition; import net.minecraft.client.renderer.rendertype.RenderTypes; import net.minecraft.util.Mth; public class BannerFlagModel extends Model { private final ModelPart flag; public BannerFlagModel(final ModelPart root) { super(root, RenderTypes::entitySolid); this.flag = root.getChild("flag"); } public static LayerDefinition createFlagLayer(final boolean standing) { MeshDefinition mesh = new MeshDefinition(); PartDefinition root = mesh.getRoot(); root.addOrReplaceChild( "flag", CubeListBuilder.create().texOffs(0, 0).addBox(-10.0F, 0.0F, -2.0F, 20.0F, 40.0F, 1.0F), PartPose.offset(0.0F, standing ? -44.0F : -20.5F, standing ? 0.0F : 10.5F) ); return LayerDefinition.create(mesh, 64, 64); } public void setupAnim(final Float phase) { super.setupAnim(phase); this.flag.xRot = (-0.0125F + 0.01F * Mth.cos((float) (Math.PI * 2) * phase)) * (float) Math.PI; } }