package net.minecraft.client.model.monster.silverfish; import java.util.Arrays; import net.minecraft.client.model.EntityModel; import net.minecraft.client.model.geom.ModelPart; import net.minecraft.client.model.geom.PartPose; import net.minecraft.client.model.geom.builders.CubeListBuilder; import net.minecraft.client.model.geom.builders.LayerDefinition; import net.minecraft.client.model.geom.builders.MeshDefinition; import net.minecraft.client.model.geom.builders.PartDefinition; import net.minecraft.client.renderer.entity.state.EntityRenderState; import net.minecraft.util.Mth; public class SilverfishModel extends EntityModel { private static final int BODY_COUNT = 7; private final ModelPart[] bodyParts = new ModelPart[7]; private final ModelPart[] bodyLayers = new ModelPart[3]; private static final int[][] BODY_SIZES = new int[][]{{3, 2, 2}, {4, 3, 2}, {6, 4, 3}, {3, 3, 3}, {2, 2, 3}, {2, 1, 2}, {1, 1, 2}}; private static final int[][] BODY_TEXS = new int[][]{{0, 0}, {0, 4}, {0, 9}, {0, 16}, {0, 22}, {11, 0}, {13, 4}}; public SilverfishModel(final ModelPart root) { super(root); Arrays.setAll(this.bodyParts, i -> root.getChild(getSegmentName(i))); Arrays.setAll(this.bodyLayers, i -> root.getChild(getLayerName(i))); } private static String getLayerName(final int i) { return "layer" + i; } private static String getSegmentName(final int i) { return "segment" + i; } public static LayerDefinition createBodyLayer() { MeshDefinition mesh = new MeshDefinition(); PartDefinition root = mesh.getRoot(); float[] zPlacement = new float[7]; float placement = -3.5F; for (int i = 0; i < 7; i++) { root.addOrReplaceChild( getSegmentName(i), CubeListBuilder.create() .texOffs(BODY_TEXS[i][0], BODY_TEXS[i][1]) .addBox(BODY_SIZES[i][0] * -0.5F, 0.0F, BODY_SIZES[i][2] * -0.5F, BODY_SIZES[i][0], BODY_SIZES[i][1], BODY_SIZES[i][2]), PartPose.offset(0.0F, 24 - BODY_SIZES[i][1], placement) ); zPlacement[i] = placement; if (i < 6) { placement += (BODY_SIZES[i][2] + BODY_SIZES[i + 1][2]) * 0.5F; } } root.addOrReplaceChild( getLayerName(0), CubeListBuilder.create().texOffs(20, 0).addBox(-5.0F, 0.0F, BODY_SIZES[2][2] * -0.5F, 10.0F, 8.0F, BODY_SIZES[2][2]), PartPose.offset(0.0F, 16.0F, zPlacement[2]) ); root.addOrReplaceChild( getLayerName(1), CubeListBuilder.create().texOffs(20, 11).addBox(-3.0F, 0.0F, BODY_SIZES[4][2] * -0.5F, 6.0F, 4.0F, BODY_SIZES[4][2]), PartPose.offset(0.0F, 20.0F, zPlacement[4]) ); root.addOrReplaceChild( getLayerName(2), CubeListBuilder.create().texOffs(20, 18).addBox(-3.0F, 0.0F, BODY_SIZES[4][2] * -0.5F, 6.0F, 5.0F, BODY_SIZES[1][2]), PartPose.offset(0.0F, 19.0F, zPlacement[1]) ); return LayerDefinition.create(mesh, 64, 32); } public void setupAnim(final EntityRenderState state) { super.setupAnim(state); for (int i = 0; i < this.bodyParts.length; i++) { this.bodyParts[i].yRot = Mth.cos(state.ageInTicks * 0.9F + i * 0.15F * (float) Math.PI) * (float) Math.PI * 0.05F * (1 + Math.abs(i - 2)); this.bodyParts[i].x = Mth.sin(state.ageInTicks * 0.9F + i * 0.15F * (float) Math.PI) * (float) Math.PI * 0.2F * Math.abs(i - 2); } this.bodyLayers[0].yRot = this.bodyParts[2].yRot; this.bodyLayers[1].yRot = this.bodyParts[4].yRot; this.bodyLayers[1].x = this.bodyParts[4].x; this.bodyLayers[2].yRot = this.bodyParts[1].yRot; this.bodyLayers[2].x = this.bodyParts[1].x; } }