package net.minecraft.client.model.monster.phantom; import net.minecraft.client.model.EntityModel; import net.minecraft.client.model.geom.ModelPart; import net.minecraft.client.model.geom.PartPose; import net.minecraft.client.model.geom.builders.CubeListBuilder; import net.minecraft.client.model.geom.builders.LayerDefinition; import net.minecraft.client.model.geom.builders.MeshDefinition; import net.minecraft.client.model.geom.builders.PartDefinition; import net.minecraft.client.renderer.entity.state.PhantomRenderState; import net.minecraft.util.Mth; public class PhantomModel extends EntityModel { private static final String TAIL_BASE = "tail_base"; private static final String TAIL_TIP = "tail_tip"; private final ModelPart leftWingBase; private final ModelPart leftWingTip; private final ModelPart rightWingBase; private final ModelPart rightWingTip; private final ModelPart tailBase; private final ModelPart tailTip; public PhantomModel(final ModelPart root) { super(root); ModelPart body = root.getChild("body"); this.tailBase = body.getChild("tail_base"); this.tailTip = this.tailBase.getChild("tail_tip"); this.leftWingBase = body.getChild("left_wing_base"); this.leftWingTip = this.leftWingBase.getChild("left_wing_tip"); this.rightWingBase = body.getChild("right_wing_base"); this.rightWingTip = this.rightWingBase.getChild("right_wing_tip"); } public static LayerDefinition createBodyLayer() { MeshDefinition mesh = new MeshDefinition(); PartDefinition root = mesh.getRoot(); PartDefinition body = root.addOrReplaceChild( "body", CubeListBuilder.create().texOffs(0, 8).addBox(-3.0F, -2.0F, -8.0F, 5.0F, 3.0F, 9.0F), PartPose.rotation(-0.1F, 0.0F, 0.0F) ); PartDefinition tailBase = body.addOrReplaceChild( "tail_base", CubeListBuilder.create().texOffs(3, 20).addBox(-2.0F, 0.0F, 0.0F, 3.0F, 2.0F, 6.0F), PartPose.offset(0.0F, -2.0F, 1.0F) ); tailBase.addOrReplaceChild("tail_tip", CubeListBuilder.create().texOffs(4, 29).addBox(-1.0F, 0.0F, 0.0F, 1.0F, 1.0F, 6.0F), PartPose.offset(0.0F, 0.5F, 6.0F)); PartDefinition leftWingBase = body.addOrReplaceChild( "left_wing_base", CubeListBuilder.create().texOffs(23, 12).addBox(0.0F, 0.0F, 0.0F, 6.0F, 2.0F, 9.0F), PartPose.offsetAndRotation(2.0F, -2.0F, -8.0F, 0.0F, 0.0F, 0.1F) ); leftWingBase.addOrReplaceChild( "left_wing_tip", CubeListBuilder.create().texOffs(16, 24).addBox(0.0F, 0.0F, 0.0F, 13.0F, 1.0F, 9.0F), PartPose.offsetAndRotation(6.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.1F) ); PartDefinition rightWingBase = body.addOrReplaceChild( "right_wing_base", CubeListBuilder.create().texOffs(23, 12).mirror().addBox(-6.0F, 0.0F, 0.0F, 6.0F, 2.0F, 9.0F), PartPose.offsetAndRotation(-3.0F, -2.0F, -8.0F, 0.0F, 0.0F, -0.1F) ); rightWingBase.addOrReplaceChild( "right_wing_tip", CubeListBuilder.create().texOffs(16, 24).mirror().addBox(-13.0F, 0.0F, 0.0F, 13.0F, 1.0F, 9.0F), PartPose.offsetAndRotation(-6.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.1F) ); body.addOrReplaceChild( "head", CubeListBuilder.create().texOffs(0, 0).addBox(-4.0F, -2.0F, -5.0F, 7.0F, 3.0F, 5.0F), PartPose.offsetAndRotation(0.0F, 1.0F, -7.0F, 0.2F, 0.0F, 0.0F) ); return LayerDefinition.create(mesh, 64, 64); } public void setupAnim(final PhantomRenderState state) { super.setupAnim(state); float anim = state.flapTime * 7.448451F * (float) (Math.PI / 180.0); float flapAmount = 16.0F; this.leftWingBase.zRot = Mth.cos(anim) * 16.0F * (float) (Math.PI / 180.0); this.leftWingTip.zRot = Mth.cos(anim) * 16.0F * (float) (Math.PI / 180.0); this.rightWingBase.zRot = -this.leftWingBase.zRot; this.rightWingTip.zRot = -this.leftWingTip.zRot; this.tailBase.xRot = -(5.0F + Mth.cos(anim * 2.0F) * 5.0F) * (float) (Math.PI / 180.0); this.tailTip.xRot = -(5.0F + Mth.cos(anim * 2.0F) * 5.0F) * (float) (Math.PI / 180.0); } }