package net.minecraft.client.model.animal.llama; import net.minecraft.client.model.EntityModel; import net.minecraft.client.model.geom.ModelPart; import net.minecraft.client.model.geom.PartPose; import net.minecraft.client.model.geom.builders.CubeDeformation; import net.minecraft.client.model.geom.builders.CubeListBuilder; import net.minecraft.client.model.geom.builders.LayerDefinition; import net.minecraft.client.model.geom.builders.MeshDefinition; import net.minecraft.client.model.geom.builders.PartDefinition; import net.minecraft.client.renderer.entity.state.LlamaRenderState; import net.minecraft.util.Mth; public class LlamaModel extends EntityModel { private final ModelPart head; private final ModelPart rightHindLeg; private final ModelPart leftHindLeg; private final ModelPart rightFrontLeg; private final ModelPart leftFrontLeg; private final ModelPart rightChest; private final ModelPart leftChest; public LlamaModel(final ModelPart root) { super(root); this.head = root.getChild("head"); this.rightChest = root.getChild("right_chest"); this.leftChest = root.getChild("left_chest"); this.rightHindLeg = root.getChild("right_hind_leg"); this.leftHindLeg = root.getChild("left_hind_leg"); this.rightFrontLeg = root.getChild("right_front_leg"); this.leftFrontLeg = root.getChild("left_front_leg"); } public static LayerDefinition createBodyLayer(final CubeDeformation g) { MeshDefinition mesh = new MeshDefinition(); PartDefinition root = mesh.getRoot(); root.addOrReplaceChild( "head", CubeListBuilder.create() .texOffs(0, 0) .addBox(-2.0F, -14.0F, -10.0F, 4.0F, 4.0F, 9.0F, g) .texOffs(0, 14) .addBox("neck", -4.0F, -16.0F, -6.0F, 8.0F, 18.0F, 6.0F, g) .texOffs(17, 0) .addBox("ear", -4.0F, -19.0F, -4.0F, 3.0F, 3.0F, 2.0F, g) .texOffs(17, 0) .addBox("ear", 1.0F, -19.0F, -4.0F, 3.0F, 3.0F, 2.0F, g), PartPose.offset(0.0F, 7.0F, -6.0F) ); root.addOrReplaceChild( "body", CubeListBuilder.create().texOffs(29, 0).addBox(-6.0F, -10.0F, -7.0F, 12.0F, 18.0F, 10.0F, g), PartPose.offsetAndRotation(0.0F, 5.0F, 2.0F, (float) (Math.PI / 2), 0.0F, 0.0F) ); root.addOrReplaceChild( "right_chest", CubeListBuilder.create().texOffs(45, 28).addBox(-3.0F, 0.0F, 0.0F, 8.0F, 8.0F, 3.0F, g), PartPose.offsetAndRotation(-8.5F, 3.0F, 3.0F, 0.0F, (float) (Math.PI / 2), 0.0F) ); root.addOrReplaceChild( "left_chest", CubeListBuilder.create().texOffs(45, 41).addBox(-3.0F, 0.0F, 0.0F, 8.0F, 8.0F, 3.0F, g), PartPose.offsetAndRotation(5.5F, 3.0F, 3.0F, 0.0F, (float) (Math.PI / 2), 0.0F) ); int legWidth = 4; int legHeight = 14; CubeListBuilder leg = CubeListBuilder.create().texOffs(29, 29).addBox(-2.0F, 0.0F, -2.0F, 4.0F, 14.0F, 4.0F, g); root.addOrReplaceChild("right_hind_leg", leg, PartPose.offset(-3.5F, 10.0F, 6.0F)); root.addOrReplaceChild("left_hind_leg", leg, PartPose.offset(3.5F, 10.0F, 6.0F)); root.addOrReplaceChild("right_front_leg", leg, PartPose.offset(-3.5F, 10.0F, -5.0F)); root.addOrReplaceChild("left_front_leg", leg, PartPose.offset(3.5F, 10.0F, -5.0F)); return LayerDefinition.create(mesh, 128, 64); } public void setupAnim(final LlamaRenderState state) { super.setupAnim(state); this.head.xRot = state.xRot * (float) (Math.PI / 180.0); this.head.yRot = state.yRot * (float) (Math.PI / 180.0); float animationSpeed = state.walkAnimationSpeed; float animationPos = state.walkAnimationPos; this.rightHindLeg.xRot = Mth.cos(animationPos * 0.6662F) * 1.4F * animationSpeed; this.leftHindLeg.xRot = Mth.cos(animationPos * 0.6662F + (float) Math.PI) * 1.4F * animationSpeed; this.rightFrontLeg.xRot = Mth.cos(animationPos * 0.6662F + (float) Math.PI) * 1.4F * animationSpeed; this.leftFrontLeg.xRot = Mth.cos(animationPos * 0.6662F) * 1.4F * animationSpeed; this.rightChest.visible = state.hasChest; this.leftChest.visible = state.hasChest; } }