package net.minecraft.client.model.animal.frog; import net.minecraft.client.model.EntityModel; import net.minecraft.client.model.geom.ModelPart; import net.minecraft.client.model.geom.PartPose; import net.minecraft.client.model.geom.builders.CubeListBuilder; import net.minecraft.client.model.geom.builders.LayerDefinition; import net.minecraft.client.model.geom.builders.MeshDefinition; import net.minecraft.client.model.geom.builders.PartDefinition; import net.minecraft.client.renderer.entity.state.LivingEntityRenderState; import net.minecraft.client.renderer.rendertype.RenderTypes; import net.minecraft.util.Mth; public class TadpoleModel extends EntityModel { private final ModelPart tail; public TadpoleModel(final ModelPart root) { super(root, RenderTypes::entityCutout); this.tail = root.getChild("tail"); } public static LayerDefinition createBodyLayer() { MeshDefinition mesh = new MeshDefinition(); PartDefinition root = mesh.getRoot(); float xo = 0.0F; float yo = 22.0F; float zo = -3.0F; root.addOrReplaceChild("body", CubeListBuilder.create().texOffs(0, 0).addBox(-1.5F, -1.0F, 0.0F, 3.0F, 2.0F, 3.0F), PartPose.offset(0.0F, 22.0F, -3.0F)); root.addOrReplaceChild("tail", CubeListBuilder.create().texOffs(0, 0).addBox(0.0F, -1.0F, 0.0F, 0.0F, 2.0F, 7.0F), PartPose.offset(0.0F, 22.0F, 0.0F)); return LayerDefinition.create(mesh, 16, 16); } public void setupAnim(final LivingEntityRenderState state) { super.setupAnim(state); float amplitudeMultiplier = state.isInWater ? 1.0F : 1.5F; this.tail.yRot = -amplitudeMultiplier * 0.25F * Mth.sin(0.3F * state.ageInTicks); } }