package net.minecraft.client.model.animal.chicken; import net.minecraft.client.model.EntityModel; import net.minecraft.client.model.geom.ModelPart; import net.minecraft.client.renderer.entity.state.ChickenRenderState; import net.minecraft.util.Mth; public abstract class ChickenModel extends EntityModel { public static final float Y_OFFSET = 16.0F; private final ModelPart rightLeg; private final ModelPart leftLeg; private final ModelPart rightWing; private final ModelPart leftWing; public ChickenModel(final ModelPart root) { super(root); this.rightLeg = root.getChild("right_leg"); this.leftLeg = root.getChild("left_leg"); this.rightWing = root.getChild("right_wing"); this.leftWing = root.getChild("left_wing"); } public void setupAnim(final ChickenRenderState state) { super.setupAnim(state); float flapAngle = (Mth.sin(state.flap) + 1.0F) * state.flapSpeed; float animationSpeed = state.walkAnimationSpeed; float animationPos = state.walkAnimationPos; this.rightLeg.xRot = Mth.cos(animationPos * 0.6662F) * 1.4F * animationSpeed; this.leftLeg.xRot = Mth.cos(animationPos * 0.6662F + (float) Math.PI) * 1.4F * animationSpeed; this.rightWing.zRot = flapAngle; this.leftWing.zRot = -flapAngle; } }