package net.minecraft.client.particle; import net.minecraft.client.Minecraft; import net.minecraft.client.color.block.BlockTintSource; import net.minecraft.client.multiplayer.ClientLevel; import net.minecraft.core.BlockPos; import net.minecraft.core.particles.BlockParticleOption; import net.minecraft.util.Mth; import net.minecraft.util.RandomSource; import net.minecraft.world.level.block.FallingBlock; import net.minecraft.world.level.block.RenderShape; import net.minecraft.world.level.block.state.BlockState; import org.jspecify.annotations.Nullable; public class FallingDustParticle extends SingleQuadParticle { private final float rotSpeed; private final SpriteSet sprites; private FallingDustParticle( final ClientLevel level, final double x, final double y, final double z, final float r, final float g, final float b, final SpriteSet sprites ) { super(level, x, y, z, sprites.first()); this.sprites = sprites; this.rCol = r; this.gCol = g; this.bCol = b; float scale = 0.9F; this.quadSize *= 0.67499995F; int baseLifetime = (int)(32.0 / (this.random.nextFloat() * 0.8 + 0.2)); this.lifetime = (int)Math.max(baseLifetime * 0.9F, 1.0F); this.setSpriteFromAge(sprites); this.rotSpeed = (this.random.nextFloat() - 0.5F) * 0.1F; this.roll = this.random.nextFloat() * (float) (Math.PI * 2); } @Override public SingleQuadParticle.Layer getLayer() { return SingleQuadParticle.Layer.OPAQUE; } @Override public float getQuadSize(final float a) { return this.quadSize * Mth.clamp((this.age + a) / this.lifetime * 32.0F, 0.0F, 1.0F); } @Override public void tick() { this.xo = this.x; this.yo = this.y; this.zo = this.z; if (this.age++ >= this.lifetime) { this.remove(); } else { this.setSpriteFromAge(this.sprites); this.oRoll = this.roll; this.roll = this.roll + (float) Math.PI * this.rotSpeed * 2.0F; if (this.onGround) { this.oRoll = this.roll = 0.0F; } this.move(this.xd, this.yd, this.zd); this.yd -= 0.003F; this.yd = Math.max(this.yd, -0.14F); } } public static class Provider implements ParticleProvider { private final SpriteSet sprite; public Provider(final SpriteSet sprite) { this.sprite = sprite; } public @Nullable Particle createParticle( final BlockParticleOption options, final ClientLevel level, final double x, final double y, final double z, final double xAux, final double yAux, final double zAux, final RandomSource random ) { BlockState blockState = options.getState(); if (!blockState.isAir() && blockState.getRenderShape() == RenderShape.INVISIBLE) { return null; } BlockPos pos = BlockPos.containing(x, y, z); int tintColor; if (blockState.getBlock() instanceof FallingBlock fallingBlock) { tintColor = fallingBlock.getDustColor(blockState, level, pos); } else { BlockTintSource tintSource = Minecraft.getInstance().getBlockColors().getTintSource(blockState, 0); if (tintSource != null) { tintColor = tintSource.colorAsTerrainParticle(blockState, level, pos); } else { tintColor = blockState.getMapColor(level, pos).col; } } float r = (tintColor >> 16 & 0xFF) / 255.0F; float g = (tintColor >> 8 & 0xFF) / 255.0F; float b = (tintColor & 0xFF) / 255.0F; return new FallingDustParticle(level, x, y, z, r, g, b, this.sprite); } } }